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							- using System.Collections.Generic;
 
- using UnityEngine;
 
- using UnityEngine.UI;
 
- namespace XCharts.Runtime
 
- {
 
-     public static class LegendHelper
 
-     {
 
-         public static Color GetContentColor(BaseChart chart, int legendIndex, string legendName, Legend legend, ThemeStyle theme, bool active)
 
-         {
 
-             var textStyle = legend.labelStyle.textStyle;
 
-             if (active)
 
-             {
 
-                 if (legend.labelStyle.textStyle.autoColor)
 
-                     return SeriesHelper.GetNameColor(chart, legendIndex, legendName);
 
-                 else
 
-                     return !ChartHelper.IsClearColor(textStyle.color) ? textStyle.color : theme.legend.textColor;
 
-             }
 
-             else return theme.legend.unableColor;
 
-         }
 
-         public static Color GetIconColor(BaseChart chart, Legend legend, int readIndex, string legendName, bool active)
 
-         {
 
-             if (active)
 
-             {
 
-                 if (legend.itemAutoColor)
 
-                 {
 
-                     return SeriesHelper.GetNameColor(chart, readIndex, legendName);
 
-                 }
 
-                 else
 
-                     return legend.GetColor(readIndex);
 
-             }
 
-             else return chart.theme.legend.unableColor;
 
-         }
 
-         public static LegendItem AddLegendItem(BaseChart chart, Legend legend, int i, string legendName, Transform parent,
 
-             ThemeStyle theme, string content, Color itemColor, bool active, int legendIndex)
 
-         {
 
-             var objName = i + "_" + legendName;
 
-             var anchorMin = new Vector2(0, 0.5f);
 
-             var anchorMax = new Vector2(0, 0.5f);
 
-             var pivot = new Vector2(0, 0.5f);
 
-             var sizeDelta = new Vector2(100, 30);
 
-             var iconSizeDelta = new Vector2(legend.itemWidth, legend.itemHeight);
 
-             var textStyle = legend.labelStyle.textStyle;
 
-             var contentColor = GetContentColor(chart, legendIndex, legendName, legend, theme, active);
 
-             var objAnchorMin = new Vector2(0, 1);
 
-             var objAnchorMax = new Vector2(0, 1);
 
-             var objPivot = new Vector2(0, 1);
 
-             var btnObj = ChartHelper.AddObject(objName, parent, objAnchorMin, objAnchorMax, objPivot, sizeDelta);
 
-             var iconObj = ChartHelper.AddObject("icon", btnObj.transform, anchorMin, anchorMax, pivot, iconSizeDelta);
 
-             var img = ChartHelper.EnsureComponent<Image>(btnObj);
 
-             img.color = Color.clear;
 
-             img.raycastTarget = true;
 
-             ChartHelper.EnsureComponent<Button>(btnObj);
 
-             ChartHelper.EnsureComponent<Image>(iconObj);
 
-             var label = ChartHelper.AddChartLabel("content", btnObj.transform, legend.labelStyle, theme.legend,
 
-                 content, contentColor, TextAnchor.MiddleLeft);
 
-             label.SetActive(true);
 
-             var item = new LegendItem();
 
-             item.index = i;
 
-             item.name = objName;
 
-             item.legendName = legendName;
 
-             item.SetObject(btnObj);
 
-             item.SetIconSize(legend.itemWidth, legend.itemHeight);
 
-             item.SetIconColor(itemColor);
 
-             item.SetIconImage(legend.GetIcon(i));
 
-             item.SetContentPosition(legend.labelStyle.offset);
 
-             item.SetContent(content);
 
-             //item.SetBackground(legend.background);
 
-             return item;
 
-         }
 
-         public static void SetLegendBackground(Legend legend, ImageStyle style)
 
-         {
 
-             var background = legend.context.background;
 
-             if (background == null) return;
 
-             ChartHelper.SetActive(background, style.show);
 
-             if (!style.show) return;
 
-             var rect = background.gameObject.GetComponent<RectTransform>();
 
-             rect.localPosition = legend.context.center;
 
-             rect.sizeDelta = new Vector2(legend.context.width, legend.context.height);
 
-             ChartHelper.SetBackground(background, style);
 
-         }
 
-         public static void ResetItemPosition(Legend legend, Vector3 chartPos, float chartWidth, float chartHeight)
 
-         {
 
-             legend.location.UpdateRuntimeData(chartWidth, chartHeight);
 
-             var startX = 0f;
 
-             var startY = 0f;
 
-             var legendMaxWidth = chartWidth - legend.location.runtimeLeft - legend.location.runtimeRight;
 
-             var legendMaxHeight = chartHeight - legend.location.runtimeTop - legend.location.runtimeBottom;
 
-             UpdateLegendWidthAndHeight(legend, legendMaxWidth, legendMaxHeight);
 
-             var legendRuntimeWidth = legend.context.width;
 
-             var legendRuntimeHeight = legend.context.height;
 
-             var isVertical = legend.orient == Orient.Vertical;
 
-             switch (legend.location.align)
 
-             {
 
-                 case Location.Align.TopCenter:
 
-                     startX = chartPos.x + chartWidth / 2 - legendRuntimeWidth / 2;
 
-                     startY = chartPos.y + chartHeight - legend.location.runtimeTop;
 
-                     break;
 
-                 case Location.Align.TopLeft:
 
-                     startX = chartPos.x + legend.location.runtimeLeft;
 
-                     startY = chartPos.y + chartHeight - legend.location.runtimeTop;
 
-                     break;
 
-                 case Location.Align.TopRight:
 
-                     startX = chartPos.x + chartWidth - legendRuntimeWidth - legend.location.runtimeRight;
 
-                     startY = chartPos.y + chartHeight - legend.location.runtimeTop;
 
-                     break;
 
-                 case Location.Align.Center:
 
-                     startX = chartPos.x + chartWidth / 2 - legendRuntimeWidth / 2;
 
-                     startY = chartPos.y + chartHeight / 2 + legendRuntimeHeight / 2;
 
-                     break;
 
-                 case Location.Align.CenterLeft:
 
-                     startX = chartPos.x + legend.location.runtimeLeft;
 
-                     startY = chartPos.y + chartHeight / 2 + legendRuntimeHeight / 2;
 
-                     break;
 
-                 case Location.Align.CenterRight:
 
-                     startX = chartPos.x + chartWidth - legendRuntimeWidth - legend.location.runtimeRight;
 
-                     startY = chartPos.y + chartHeight / 2 + legendRuntimeHeight / 2;
 
-                     break;
 
-                 case Location.Align.BottomCenter:
 
-                     startX = chartPos.x + chartWidth / 2 - legendRuntimeWidth / 2;
 
-                     startY = chartPos.y + legendRuntimeHeight + legend.location.runtimeBottom;
 
-                     break;
 
-                 case Location.Align.BottomLeft:
 
-                     startX = chartPos.x + legend.location.runtimeLeft;
 
-                     startY = chartPos.y + legendRuntimeHeight + legend.location.runtimeBottom;
 
-                     break;
 
-                 case Location.Align.BottomRight:
 
-                     startX = chartPos.x + chartWidth - legendRuntimeWidth - legend.location.runtimeRight;
 
-                     startY = chartPos.y + legendRuntimeHeight + legend.location.runtimeBottom;
 
-                     break;
 
-             }
 
-             if (!legend.padding.show)
 
-             {
 
-                 legend.context.center = new Vector2(startX + legend.context.width / 2, startY - legend.context.height / 2);
 
-             }
 
-             else
 
-             {
 
-                 legend.context.center = new Vector2(startX + legend.context.width / 2 - legend.padding.left,
 
-                     startY - legend.context.height / 2 + legend.padding.top);
 
-             }
 
-             if (isVertical) SetVerticalItemPosition(legend, legendMaxHeight, startX, startY);
 
-             else SetHorizonalItemPosition(legend, legendMaxWidth, startX, startY);
 
-             SetLegendBackground(legend, legend.background);
 
-         }
 
-         private static void SetVerticalItemPosition(Legend legend, float legendMaxHeight, float startX, float startY)
 
-         {
 
-             var currHeight = 0f;
 
-             var offsetX = 0f;
 
-             var row = 0;
 
-             var index = 0;
 
-             foreach (var kv in legend.context.buttonList)
 
-             {
 
-                 var item = kv.Value;
 
-                 if (currHeight + item.height > legendMaxHeight)
 
-                 {
 
-                     currHeight = 0;
 
-                     offsetX += legend.context.eachWidthDict[row];
 
-                     row++;
 
-                 }
 
-                 item.SetPosition(legend.GetPosition(index++, new Vector3(startX + offsetX, startY - currHeight)));
 
-                 currHeight += item.height + legend.itemGap;
 
-             }
 
-         }
 
-         private static void SetHorizonalItemPosition(Legend legend, float legendMaxWidth, float startX, float startY)
 
-         {
 
-             var currWidth = 0f;
 
-             var offsetY = 0f;
 
-             var index = 0;
 
-             foreach (var kv in legend.context.buttonList)
 
-             {
 
-                 var item = kv.Value;
 
-                 if (currWidth + item.width > legendMaxWidth)
 
-                 {
 
-                     currWidth = 0;
 
-                     offsetY += legend.context.eachHeight;
 
-                 }
 
-                 item.SetPosition(legend.GetPosition(index++, new Vector3(startX + currWidth, startY - offsetY)));
 
-                 currWidth += item.width + legend.itemGap;
 
-             }
 
-         }
 
-         private static void UpdateLegendWidthAndHeight(Legend legend, float maxWidth, float maxHeight)
 
-         {
 
-             var width = 0f;
 
-             var height = 0f;
 
-             var realHeight = 0f;
 
-             var realWidth = 0f;
 
-             legend.context.eachWidthDict.Clear();
 
-             legend.context.eachHeight = 0;
 
-             if (legend.orient == Orient.Horizonal)
 
-             {
 
-                 foreach (var kv in legend.context.buttonList)
 
-                 {
 
-                     if (width + kv.Value.width > maxWidth)
 
-                     {
 
-                         realWidth = width - legend.itemGap;
 
-                         realHeight += height + legend.itemGap;
 
-                         if (legend.context.eachHeight < height + legend.itemGap)
 
-                         {
 
-                             legend.context.eachHeight = height + legend.itemGap;
 
-                         }
 
-                         height = 0;
 
-                         width = 0;
 
-                     }
 
-                     width += kv.Value.width + legend.itemGap;
 
-                     if (kv.Value.height > height)
 
-                         height = kv.Value.height;
 
-                 }
 
-                 width -= legend.itemGap;
 
-                 legend.context.height = realHeight + height;
 
-                 legend.context.width = realWidth > 0 ? realWidth : width;
 
-             }
 
-             else
 
-             {
 
-                 var row = 0;
 
-                 foreach (var kv in legend.context.buttonList)
 
-                 {
 
-                     if (height + kv.Value.height > maxHeight)
 
-                     {
 
-                         realHeight = height - legend.itemGap;
 
-                         realWidth += width + legend.itemGap;
 
-                         legend.context.eachWidthDict[row] = width + legend.itemGap;
 
-                         row++;
 
-                         height = 0;
 
-                         width = 0;
 
-                     }
 
-                     height += kv.Value.height + legend.itemGap;
 
-                     if (kv.Value.width > width)
 
-                         width = kv.Value.width;
 
-                 }
 
-                 height -= legend.itemGap;
 
-                 legend.context.height = realHeight > 0 ? realHeight : height;
 
-                 legend.context.width = realWidth + width;
 
-             }
 
-             if (legend.padding.show)
 
-             {
 
-                 legend.context.width += legend.padding.left + legend.padding.right;
 
-                 legend.context.height += legend.padding.top + legend.padding.bottom;
 
-             }
 
-         }
 
-         private static bool IsBeyondWidth(Legend legend, float maxWidth)
 
-         {
 
-             var totalWidth = 0f;
 
-             foreach (var kv in legend.context.buttonList)
 
-             {
 
-                 var item = kv.Value;
 
-                 totalWidth += item.width + legend.itemGap;
 
-                 if (totalWidth > maxWidth) return true;
 
-             }
 
-             return false;
 
-         }
 
-         public static bool CheckDataShow(Serie serie, string legendName, bool show)
 
-         {
 
-             bool needShow = false;
 
-             if (legendName.Equals(serie.serieName))
 
-             {
 
-                 serie.show = show;
 
-                 serie.highlight = false;
 
-                 if (serie.show) needShow = true;
 
-             }
 
-             else
 
-             {
 
-                 foreach (var data in serie.data)
 
-                 {
 
-                     if (legendName.Equals(data.name))
 
-                     {
 
-                         data.show = show;
 
-                         data.context.highlight = false;
 
-                         if (data.show) needShow = true;
 
-                     }
 
-                 }
 
-             }
 
-             return needShow;
 
-         }
 
-         public static int CheckDataHighlighted(Serie serie, string legendName, bool heighlight)
 
-         {
 
-             var highlightedDataIndex = 0;
 
-             if (legendName.Equals(serie.serieName))
 
-             {
 
-                 serie.highlight = heighlight;
 
-             }
 
-             else
 
-             {
 
-                 foreach (var data in serie.data)
 
-                 {
 
-                     if (legendName.Equals(data.name))
 
-                     {
 
-                         data.context.highlight = heighlight;
 
-                         if (data.context.highlight)
 
-                         {
 
-                             highlightedDataIndex = data.index;
 
-                         }
 
-                     }
 
-                 }
 
-             }
 
-             return highlightedDataIndex;
 
-         }
 
-     }
 
- }
 
 
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