| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348 | using UnityEngine;namespace XCharts.Runtime{    /// <summary>    /// 图形样式。    /// </summary>    [System.Serializable]    public class ItemStyle : ChildComponent, ISerieDataComponent    {        [SerializeField] private bool m_Show = true;        [SerializeField] private Color32 m_Color;        [SerializeField] private Color32 m_Color0;        [SerializeField] private Color32 m_ToColor;        [SerializeField] private Color32 m_ToColor2;        [SerializeField][Since("v3.6.0")] private Color32 m_MarkColor;        [SerializeField] private Color32 m_BackgroundColor;        [SerializeField] private float m_BackgroundWidth;        [SerializeField] private Color32 m_CenterColor;        [SerializeField] private float m_CenterGap;        [SerializeField] private float m_BorderWidth = 0;        [SerializeField] private float m_BorderGap = 0;        [SerializeField] private Color32 m_BorderColor;        [SerializeField] private Color32 m_BorderColor0;        [SerializeField] private Color32 m_BorderToColor;        [SerializeField][Range(0, 1)] private float m_Opacity = 1;        [SerializeField] private string m_ItemMarker;        [SerializeField] private string m_ItemFormatter;        [SerializeField] private string m_NumericFormatter = "";        [SerializeField] private float[] m_CornerRadius = new float[] { 0, 0, 0, 0 };        public void Reset()        {            m_Show = false;            m_Color = Color.clear;            m_Color0 = Color.clear;            m_ToColor = Color.clear;            m_ToColor2 = Color.clear;            m_MarkColor = Color.clear;            m_BackgroundColor = Color.clear;            m_BackgroundWidth = 0;            m_CenterColor = Color.clear;            m_CenterGap = 0;            m_BorderWidth = 0;            m_BorderGap = 0;            m_BorderColor = Color.clear;            m_BorderColor0 = Color.clear;            m_BorderToColor = Color.clear;            m_Opacity = 1;            m_ItemFormatter = null;            m_ItemMarker = null;            m_NumericFormatter = "";            if (m_CornerRadius == null)            {                m_CornerRadius = new float[] { 0, 0, 0, 0 };            }            else            {                for (int i = 0; i < m_CornerRadius.Length; i++)                    m_CornerRadius[i] = 0;            }        }        /// <summary>        /// 是否启用。        /// </summary>        public bool show        {            get { return m_Show; }            set { if (PropertyUtil.SetStruct(ref m_Show, value)) SetVerticesDirty(); }        }        /// <summary>        /// 数据项颜色。        /// </summary>        public Color32 color        {            get { return m_Color; }            set { if (PropertyUtil.SetColor(ref m_Color, value)) SetVerticesDirty(); }        }        /// <summary>        /// 数据项颜色。        /// </summary>        public Color32 color0        {            get { return m_Color0; }            set { if (PropertyUtil.SetColor(ref m_Color0, value)) SetVerticesDirty(); }        }        /// <summary>        /// Gradient color1.        /// ||渐变色的颜色1。        /// </summary>        public Color32 toColor        {            get { return m_ToColor; }            set { if (PropertyUtil.SetColor(ref m_ToColor, value)) SetVerticesDirty(); }        }        /// <summary>        /// Gradient color2.Only valid in line diagrams.        /// ||渐变色的颜色2。只在折线图中有效。        /// </summary>        public Color32 toColor2        {            get { return m_ToColor2; }            set { if (PropertyUtil.SetColor(ref m_ToColor2, value)) SetVerticesDirty(); }        }        /// <summary>        /// Serie's mark color. It is only used to display Legend and Tooltip, and does not affect the drawing color. The default value is clear.        /// ||Serie的标识颜色。仅用于Legend和Tooltip的展示,不影响绘制颜色,默认为clear。        /// </summary>        public Color32 markColor        {            get { return m_MarkColor; }            set { if (PropertyUtil.SetStruct(ref m_MarkColor, value)) { SetAllDirty(); } }        }        /// <summary>        /// 数据项背景颜色。        /// </summary>        public Color32 backgroundColor        {            get { return m_BackgroundColor; }            set { if (PropertyUtil.SetColor(ref m_BackgroundColor, value)) SetVerticesDirty(); }        }        /// <summary>        /// 数据项背景宽度。        /// </summary>        public float backgroundWidth        {            get { return m_BackgroundWidth; }            set { if (PropertyUtil.SetStruct(ref m_BackgroundWidth, value)) SetVerticesDirty(); }        }        /// <summary>        /// 中心区域颜色。        /// </summary>        public Color32 centerColor        {            get { return m_CenterColor; }            set { if (PropertyUtil.SetColor(ref m_CenterColor, value)) SetVerticesDirty(); }        }        /// <summary>        /// 中心区域间隙。        /// </summary>        public float centerGap        {            get { return m_CenterGap; }            set { if (PropertyUtil.SetStruct(ref m_CenterGap, value)) SetVerticesDirty(); }        }        /// <summary>        /// 边框的颜色。        /// </summary>        public Color32 borderColor        {            get { return m_BorderColor; }            set { if (PropertyUtil.SetColor(ref m_BorderColor, value)) SetVerticesDirty(); }        }        /// <summary>        /// 边框的颜色。        /// </summary>        public Color32 borderColor0        {            get { return m_BorderColor0; }            set { if (PropertyUtil.SetColor(ref m_BorderColor0, value)) SetVerticesDirty(); }        }        /// <summary>        /// 边框的渐变色。        /// </summary>        public Color32 borderToColor        {            get { return m_BorderToColor; }            set { if (PropertyUtil.SetColor(ref m_BorderToColor, value)) SetVerticesDirty(); }        }        /// <summary>        /// 边框宽。        /// </summary>        public float borderWidth        {            get { return m_BorderWidth; }            set { if (PropertyUtil.SetStruct(ref m_BorderWidth, value)) SetVerticesDirty(); }        }        /// <summary>        /// 边框间隙。        /// </summary>        public float borderGap        {            get { return m_BorderGap; }            set { if (PropertyUtil.SetStruct(ref m_BorderGap, value)) SetVerticesDirty(); }        }        /// <summary>        /// 透明度。支持从 0 到 1 的数字,为 0 时不绘制该图形。        /// </summary>        public float opacity        {            get { return m_Opacity; }            set { if (PropertyUtil.SetStruct(ref m_Opacity, value)) SetVerticesDirty(); }        }        /// <summary>        /// 提示框单项的字符串模版格式器。具体配置参考`Tooltip`的`formatter`        /// </summary>        public string itemFormatter        {            get { return m_ItemFormatter; }            set { if (PropertyUtil.SetClass(ref m_ItemFormatter, value)) SetVerticesDirty(); }        }        /// <summary>        /// 提示框单项的字符标志。用在Tooltip中。        /// </summary>        public string itemMarker        {            get { return m_ItemMarker; }            set { if (PropertyUtil.SetClass(ref m_ItemMarker, value)) SetVerticesDirty(); }        }        /// <summary>        /// Standard numeric format strings.        /// ||标准数字格式字符串。用于将数值格式化显示为字符串。        /// 使用Axx的形式:A是格式说明符的单字符,支持C货币、D十进制、E指数、F定点数、G常规、N数字、P百分比、R往返、X十六进制的。xx是精度说明,从0-99。        /// 参考:https://docs.microsoft.com/zh-cn/dotnet/standard/base-types/standard-numeric-format-strings        /// </summary>        public string numericFormatter        {            get { return m_NumericFormatter; }            set { if (PropertyUtil.SetClass(ref m_NumericFormatter, value)) SetComponentDirty(); }        }        /// <summary>        /// The radius of rounded corner. Its unit is px. Use array to respectively specify the 4 corner radiuses((clockwise upper left, upper right, bottom right and bottom left)).        /// ||圆角半径。用数组分别指定4个圆角半径(顺时针左上,右上,右下,左下)。        /// </summary>        public float[] cornerRadius        {            get { return m_CornerRadius; }            set { if (PropertyUtil.SetClass(ref m_CornerRadius, value, true)) SetVerticesDirty(); }        }        public Color32 GetColor()        {            if (m_Opacity == 1 || m_Color.a == 0)                return m_Color;            var color = m_Color;            color.a = (byte) (color.a * m_Opacity);            return color;        }        public Color32 GetToColor()        {            if (m_Opacity == 1 || m_ToColor.a == 0)                return m_ToColor;            var color = m_ToColor;            color.a = (byte) (color.a * m_Opacity);            return color;        }        public Color32 GetColor0()        {            if (m_Opacity == 1 || m_Color0.a == 0)                return m_Color0;            var color = m_Color0;            color.a = (byte) (color.a * m_Opacity);            return color;        }        public Color32 GetColor(Color32 defaultColor)        {            var color = ChartHelper.IsClearColor(m_Color) ? defaultColor : m_Color;            if (m_Opacity == 1 || color.a == 0)                return color;            color.a = (byte) (color.a * m_Opacity);            return color;        }        public Color32 GetColor0(Color32 defaultColor)        {            var color = ChartHelper.IsClearColor(m_Color0) ? defaultColor : m_Color0;            if (m_Opacity == 1 || color.a == 0)                return color;            color.a = (byte) (color.a * m_Opacity);            return color;        }        public Color32 GetBorderColor(Color32 defaultColor)        {            var color = ChartHelper.IsClearColor(m_BorderColor) ? defaultColor : m_BorderColor;            if (m_Opacity == 1 || color.a == 0)                return color;            color.a = (byte) (color.a * m_Opacity);            return color;        }        public Color32 GetBorderColor0(Color32 defaultColor)        {            var color = ChartHelper.IsClearColor(m_BorderColor0) ? defaultColor : m_BorderColor0;            if (m_Opacity == 1 || color.a == 0)                return color;            color.a = (byte) (color.a * m_Opacity);            return color;        }        public bool IsNeedGradient()        {            return !ChartHelper.IsClearColor(m_ToColor) || !ChartHelper.IsClearColor(m_ToColor2);        }        public Color32 GetGradientColor(float value, Color32 defaultColor)        {            if (!IsNeedGradient())                return ChartConst.clearColor32;            value = Mathf.Clamp01(value);            var startColor = ChartHelper.IsClearColor(m_Color) ? defaultColor : m_Color;            Color32 color;            if (!ChartHelper.IsClearColor(m_ToColor2))            {                if (value <= 0.5f)                    color = Color32.Lerp(startColor, m_ToColor, 2 * value);                else                    color = Color32.Lerp(m_ToColor, m_ToColor2, 2 * (value - 0.5f));            }            else            {                color = Color32.Lerp(startColor, m_ToColor, value);            }            if (m_Opacity != 1)            {                color.a = (byte) (color.a * m_Opacity);            }            return color;        }        public bool IsNeedCorner()        {            if (m_CornerRadius == null) return false;            foreach (var value in m_CornerRadius)            {                if (value != 0) return true;            }            return false;        }    }}
 |