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							- using UnityEngine;
 
- using UnityEngine.UI;
 
- namespace XCharts.Runtime
 
- {
 
-     [System.Serializable]
 
-     public class ImageStyle : ChildComponent, ISerieComponent, ISerieDataComponent
 
-     {
 
-         [SerializeField] private bool m_Show = true;
 
-         [SerializeField] private Sprite m_Sprite;
 
-         [SerializeField] private Image.Type m_Type;
 
-         [SerializeField] private bool m_AutoColor;
 
-         [SerializeField] private Color m_Color = Color.clear;
 
-         [SerializeField] private float m_Width = 0;
 
-         [SerializeField] private float m_Height = 0;
 
-         public void Reset()
 
-         {
 
-             m_Show = false;
 
-             m_Type = Image.Type.Simple;
 
-             m_Sprite = null;
 
-             m_AutoColor = false;
 
-             m_Color = Color.white;
 
-             m_Width = 0;
 
-             m_Height = 0;
 
-         }
 
-         /// <summary>
 
-         /// Whether the data icon is show.
 
-         /// ||是否显示图标。
 
-         /// </summary>
 
-         public bool show { get { return m_Show; } set { m_Show = value; } }
 
-         /// <summary>
 
-         /// The image of icon.
 
-         /// ||图标的图片。
 
-         /// </summary>
 
-         public Sprite sprite { get { return m_Sprite; } set { m_Sprite = value; } }
 
-         /// <summary>
 
-         /// How to display the image.
 
-         /// ||图片的显示类型。
 
-         /// </summary>
 
-         public Image.Type type { get { return m_Type; } set { m_Type = value; } }
 
-         /// <summary>
 
-         /// 是否自动颜色。
 
-         /// </summary>
 
-         public bool autoColor { get { return m_AutoColor; } set { m_AutoColor = value; } }
 
-         /// <summary>
 
-         /// 图标颜色。
 
-         /// </summary>
 
-         public Color color { get { return m_Color; } set { m_Color = value; } }
 
-         /// <summary>
 
-         /// 图标宽。
 
-         /// </summary>
 
-         public float width { get { return m_Width; } set { m_Width = value; } }
 
-         /// <summary>
 
-         /// 图标高。
 
-         /// </summary>
 
-         public float height { get { return m_Height; } set { m_Height = value; } }
 
-         public ImageStyle Clone()
 
-         {
 
-             var imageStyle = new ImageStyle();
 
-             imageStyle.type = type;
 
-             imageStyle.sprite = sprite;
 
-             imageStyle.autoColor = autoColor;
 
-             imageStyle.color = color;
 
-             imageStyle.width = width;
 
-             imageStyle.height = height;
 
-             return imageStyle;
 
-         }
 
-         public void Copy(ImageStyle imageStyle)
 
-         {
 
-             type = imageStyle.type;
 
-             sprite = imageStyle.sprite;
 
-             autoColor = imageStyle.autoColor;
 
-             color = imageStyle.color;
 
-             width = imageStyle.width;
 
-             height = imageStyle.height;
 
-         }
 
-     }
 
- }
 
 
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