| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347 | using System;using System.Text;using UnityEngine;//-----------------------------------------------------------------------------// Copyright 2015-2021 RenderHeads Ltd.  All rights reserved.//-----------------------------------------------------------------------------namespace RenderHeads.Media.AVProVideo{	/// <summary>	/// This media player fakes video playback for platforms that aren't supported	/// </summary>	public sealed partial class NullMediaPlayer : BaseMediaPlayer	{		private bool		_isPlaying = false;		private bool		_isPaused = false;		private double		_currentTime = 0.0;//		private bool		_audioMuted = false;		private float		_volume = 0.0f;		private float		_playbackRate = 1.0f;		private bool		_bLoop;		private int			_Width = 256;		private int			_height = 256;		private Texture2D	_texture;		private Texture2D	_texture_AVPro;		private Texture2D	_texture_AVPro1;		private float		_fakeFlipTime;		private int			_frameCount;		private const float FrameRate = 10f;		/// <inheritdoc/>		public override string GetVersion()		{			return "0.0.0";		}		/// <inheritdoc/>		public override string GetExpectedVersion()		{			return GetVersion();		}		/// <inheritdoc/>		public override bool OpenMedia(string path, long offset, string httpHeader, MediaHints mediaHints, int forceFileFormat = 0, bool startWithHighestBitrate = false)		{			_texture_AVPro = (Texture2D)Resources.Load("Textures/AVProVideo-NullPlayer-Frame0");			_texture_AVPro1 = (Texture2D)Resources.Load("Textures/AVProVideo-NullPlayer-Frame1");			if( _texture_AVPro )			{				_Width = _texture_AVPro.width;				_height = _texture_AVPro.height;			}			_texture = _texture_AVPro;			_fakeFlipTime = 0.0f;			_frameCount = 0;			return true;		}		/// <inheritdoc/>        public override void CloseMedia()        {			_frameCount = 0;			Resources.UnloadAsset(_texture_AVPro);			Resources.UnloadAsset(_texture_AVPro1);			base.CloseMedia();        }		/// <inheritdoc/>        public override void SetLooping( bool bLooping )		{			_bLoop = bLooping;		}		/// <inheritdoc/>		public override bool IsLooping()		{			return _bLoop;		}		/// <inheritdoc/>		public override bool HasMetaData()		{			return true;		}		/// <inheritdoc/>		public override bool CanPlay()		{			return true;		}		/// <inheritdoc/>		public override bool HasAudio()		{			return false;		}		/// <inheritdoc/>		public override bool HasVideo()		{			return false;		}		/// <inheritdoc/>		public override void Play()		{			_isPlaying = true;			_isPaused = false;			_fakeFlipTime = 0.0f;		}		/// <inheritdoc/>		public override void Pause()		{			_isPlaying = false;			_isPaused = true;		}		/// <inheritdoc/>		public override void Stop()		{			_isPlaying = false;			_isPaused = false;		}		/// <inheritdoc/>		public override bool IsSeeking()		{			return false;		}		/// <inheritdoc/>		public override bool IsPlaying()		{			return _isPlaying;		}		/// <inheritdoc/>		public override bool IsPaused()		{			return _isPaused;		}		/// <inheritdoc/>		public override bool IsFinished()		{			return _isPlaying && (_currentTime >= GetDuration());		}		/// <inheritdoc/>		public override bool IsBuffering()		{			return false;		}		/// <inheritdoc/>		public override double GetDuration()		{			return 10.0;		}		/// <inheritdoc/>		public override int GetVideoWidth()		{			return _Width;		}		/// <inheritdoc/>		public override int GetVideoHeight()		{			return _height;		}		/// <inheritdoc/>		public override float GetVideoDisplayRate()		{			return FrameRate;		}		/// <inheritdoc/>		public override Texture GetTexture( int index )		{//			return _texture ? _texture : Texture2D.whiteTexture;			return _texture;		}		/// <inheritdoc/>		public override int GetTextureFrameCount()		{			return _frameCount;		}		internal override StereoPacking InternalGetTextureStereoPacking()		{			return StereoPacking.Unknown;		}				/// <inheritdoc/>		public override bool RequiresVerticalFlip()		{			return false;		}		/// <inheritdoc/>		public override void Seek(double time)		{			_currentTime = time;		}		/// <inheritdoc/>		public override void SeekFast(double time)		{			_currentTime = time;		}		/// <inheritdoc/>		public override double GetCurrentTime()		{			return _currentTime;		}		/// <inheritdoc/>		public override void SetPlaybackRate(float rate)		{			_playbackRate = rate;		}		/// <inheritdoc/>		public override float GetPlaybackRate()		{			return _playbackRate;		}		/// <inheritdoc/>		public override void MuteAudio(bool bMuted)		{//			_audioMuted = bMuted;		}		/// <inheritdoc/>		public override bool IsMuted()		{			return true;		}		/// <inheritdoc/>		public override void SetVolume(float volume)		{			_volume = volume;		}		/// <inheritdoc/>		public override float GetVolume()		{			return _volume;		}		/// <inheritdoc/>		public override float GetVideoFrameRate()		{			return 0.0f;		}		/// <inheritdoc/>		public override void Update()		{			UpdateSubtitles();			if (_isPlaying)			{				_currentTime += Time.deltaTime;				if (_currentTime >= GetDuration())				{					_currentTime = GetDuration();					if( _bLoop )					{						Rewind();					}				}				//				_fakeFlipTime += Time.deltaTime;				if( _fakeFlipTime >= (1.0 / FrameRate))				{					_fakeFlipTime = 0.0f;					_texture = ( _texture == _texture_AVPro ) ? _texture_AVPro1 : _texture_AVPro;					_frameCount++;				}			}		}		/// <inheritdoc/>		public override void Render()		{		}		/// <inheritdoc/>		public override void Dispose()		{		}	}	public sealed partial class NullMediaPlayer : BaseMediaPlayer	{		internal override bool InternalSetActiveTrack(TrackType trackType, int trackUid)		{			// Set the active text track using the unique identifier			// Or disable all text tracks if < 0			return false;		}		internal override bool InternalIsChangedTracks(TrackType trackType)		{			// Has the tracks changed since the last frame 'tick'			return false;		}		internal override int InternalGetTrackCount(TrackType trackType)		{			// Return number of text tracks			return 0;		}		internal override TrackBase InternalGetTrackInfo(TrackType trackType, int index, ref bool isActiveTrack)		{			// Get information about the specific track at index, range is [0...InternalGetTextTrackCount)			return null;		}		internal override bool InternalIsChangedTextCue()		{			// Has the text cue changed since the last frame 'tick'			return false;		}		internal override string InternalGetCurrentTextCue()		{			return null;		}	}}
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