GCYWLayer.cs 13 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using MPUIKIT;
  5. using UnityEngine;
  6. using UnityEngine.UI;
  7. using XCharts.Runtime;
  8. public class GCYWLayer : YZTRootLayer
  9. {
  10. private Text _xunJianRenWuText;
  11. private Text _xunJianRenCiText;
  12. private Text _quanBuGongChengText;
  13. private Text _dangRiGongChengText;
  14. private Text _zhengChangYunXingText;
  15. private Text _zhengGaiWenTi_Count_Text;
  16. private Text _zhengGaiWenTi_Vlaue_Text;
  17. private MPImage _zhengGaiWenTi_Slider;
  18. private Text _tuFaShiJian_Count_Text;
  19. private Text _tuFaShiJian_Vlaue_Text;
  20. private MPImage _tuFaShiJian_Slider;
  21. private BarChart wenTiTongJiBarChart;
  22. //突发事件总计
  23. private Text TFSJ_DaiChuLiNumTex;
  24. private Text TFSJ_DaiYanShouNumTex;
  25. private Text TFSJ_YiChuLiNumTex;
  26. private Text TFSJ_completeText;
  27. private MPImage TFSJ_completeSlider;
  28. public GameObject eventListItemPrefab;
  29. private List<GameObject> TFSJ_eventItems = new List<GameObject>();
  30. private Transform TFSJ_eventItemContent;
  31. //问题整改总计
  32. private Text WTZG_DaiChuLiNumTex;
  33. private Text WTZG_DaiYanShouNumTex;
  34. private Text WTZG_YiChuLiNumTex;
  35. private Text WTZG_completeText;
  36. private MPImage WTZG_completeSlider;
  37. private List<GameObject> WTZG_eventItems = new List<GameObject>();
  38. private Transform WTZG_eventItemContent;
  39. //巡检类型总计
  40. private Text dianQiCountText;
  41. private Text zhaZhanCountText;
  42. private Text diFangCountText;
  43. private Text jiaoChaJianZhuCountText;
  44. private Text dingQiZhuanXiangCountText;
  45. //工程管理
  46. private PieChart gongChengGuanLiChart;
  47. private PieChart fenJiKaoPingChart;
  48. private Text gongChengGuanLiChartCount;
  49. private Button checkPathButton;
  50. private Text checkPathButtonText;
  51. private bool showCheckPath = false;
  52. private Button BuYuanDataButton;
  53. private Button TaoKouDataButton;
  54. private CanvasGroup button_CG1;
  55. private CanvasGroup button_CG2;
  56. private void Awake()
  57. {
  58. Init();
  59. }
  60. public void Init()
  61. {
  62. _xunJianRenWuText = this.transform.Find("ShuJuTongJi/XunJianRenWu/title/numText").GetComponent<Text>();
  63. _xunJianRenCiText = this.transform.Find("ShuJuTongJi/XunJianRenCi/title/numText").GetComponent<Text>();
  64. _quanBuGongChengText = this.transform.Find("ShuJuTongJi/QuanBuGongCheng/title/numText").GetComponent<Text>();
  65. _dangRiGongChengText = this.transform.Find("ShuJuTongJi/DangRiJingGao/title/numText").GetComponent<Text>();
  66. _zhengChangYunXingText = this.transform.Find("ShuJuTongJi/ZhengChangGongCheng/title/numText").GetComponent<Text>();
  67. _zhengGaiWenTi_Count_Text = this.transform.Find("ShuJuTongJi/ZhengGaiWenTi/count/numText").GetComponent<Text>();
  68. _zhengGaiWenTi_Vlaue_Text = this.transform.Find("ShuJuTongJi/ZhengGaiWenTi/value/numText").GetComponent<Text>();
  69. _zhengGaiWenTi_Slider = this.transform.Find("ShuJuTongJi/ZhengGaiWenTi/slider").GetComponent<MPImage>();
  70. _tuFaShiJian_Count_Text = this.transform.Find("ShuJuTongJi/TuFaShiJian/count/numText").GetComponent<Text>();
  71. _tuFaShiJian_Vlaue_Text = this.transform.Find("ShuJuTongJi/TuFaShiJian/value/numText").GetComponent<Text>();
  72. _tuFaShiJian_Slider = this.transform.Find("ShuJuTongJi/TuFaShiJian/slider").GetComponent<MPImage>();
  73. wenTiTongJiBarChart = this.transform.Find("ShuJuTongJi/XunJianTongJi/BarChart").GetComponent<BarChart>();
  74. gongChengGuanLiChart = this.transform.Find("GongChengGuanLi/GuanLiJianCha").GetComponent<PieChart>();
  75. gongChengGuanLiChartCount = this.transform.Find("GongChengGuanLi/GuanLiJianCha/count/numText").GetComponent<Text>();
  76. fenJiKaoPingChart = this.transform.Find("GongChengGuanLi/FenJiKaoPing").GetComponent<PieChart>();
  77. TFSJ_DaiChuLiNumTex = this.transform.Find("TuFaShiJian/DaiChuLi/count").GetComponent<Text>();
  78. TFSJ_DaiYanShouNumTex = this.transform.Find("TuFaShiJian/DaiYanShou/count").GetComponent<Text>();
  79. TFSJ_YiChuLiNumTex = this.transform.Find("TuFaShiJian/YiChuLi/count").GetComponent<Text>();
  80. TFSJ_completeText = this.transform.Find("TuFaShiJian/completeText/numText").GetComponent<Text>();
  81. TFSJ_completeSlider = this.transform.Find("TuFaShiJian/slider").GetComponent<MPImage>();
  82. TFSJ_eventItemContent = this.transform.Find("TuFaShiJian/TuFaShiJianTongBao/ScrollView/Viewport/Content");
  83. WTZG_DaiChuLiNumTex = this.transform.Find("ZhengGaiWenTi/DaiZhengGai/count").GetComponent<Text>();
  84. WTZG_DaiYanShouNumTex = this.transform.Find("ZhengGaiWenTi/DaiYanShou/count").GetComponent<Text>();
  85. WTZG_YiChuLiNumTex = this.transform.Find("ZhengGaiWenTi/YiZhengGai/count").GetComponent<Text>();
  86. WTZG_completeText = this.transform.Find("ZhengGaiWenTi/completeText/numText").GetComponent<Text>();
  87. WTZG_completeSlider = this.transform.Find("ZhengGaiWenTi/slider").GetComponent<MPImage>();
  88. WTZG_eventItemContent = this.transform.Find("ZhengGaiWenTi/ZhengGaiTongBao/ScrollView/Viewport/Content");
  89. dianQiCountText = this.transform.Find("XunJianLeiXingZongJi/DianQi/count").GetComponent<Text>();
  90. zhaZhanCountText = this.transform.Find("XunJianLeiXingZongJi/ZhaZhan/count").GetComponent<Text>();
  91. diFangCountText = this.transform.Find("XunJianLeiXingZongJi/DiFang/count").GetComponent<Text>();
  92. jiaoChaJianZhuCountText = this.transform.Find("XunJianLeiXingZongJi/JiaoChaJianZhu/count").GetComponent<Text>();
  93. dingQiZhuanXiangCountText = this.transform.Find("XunJianLeiXingZongJi/DingQiZhuanXiang/count").GetComponent<Text>();
  94. checkPathButton = this.transform.Find("CheckPathButton").GetComponent<Button>();
  95. checkPathButtonText = checkPathButton.GetComponentInChildren<Text>();
  96. checkPathButton.onClick.AddListener(CheckPathChange);
  97. BuYuanDataButton = this.transform.Find("BuYuanButton").GetComponent<Button>();
  98. button_CG1 = BuYuanDataButton.GetComponent<CanvasGroup>();
  99. BuYuanDataButton.onClick.AddListener(() => { ChangeData(0); });
  100. TaoKouDataButton = this.transform.Find("TaoKouButton").GetComponent<Button>();
  101. button_CG2 = TaoKouDataButton.GetComponent<CanvasGroup>();
  102. TaoKouDataButton.onClick.AddListener(() => { ChangeData(1); });
  103. }
  104. private async void ChangeData(int type)
  105. {
  106. //切换补元、套口数据
  107. StaticLod.instance.OnFoucusStatic(type);
  108. button_CG1.alpha = type == 0 ? 1.0f : 0.4f;
  109. button_CG2.alpha = type == 1 ? 1.0f : 0.4f;
  110. showCheckPath = false;
  111. ActionInstance._Instance.SetCheckPathActive(showCheckPath);
  112. string textStr = showCheckPath ? "隐藏" : "显示";
  113. checkPathButtonText.text = $"巡检路线({textStr})";
  114. if (GlobalData.B08_Type != type)
  115. {
  116. await HttpHelper._Instance.InitGCYWData(type);
  117. }
  118. SetShuJuTongJiData();
  119. SetXunJianBarChart();
  120. SetGongChengGuanLiChart();
  121. SetTFSJ_Data();
  122. SetWTZG_Data();
  123. SetXJLE_Data();
  124. }
  125. private async void OnEnable()
  126. {
  127. ChangeData(0);
  128. }
  129. public void SetShuJuTongJiData()
  130. {
  131. B08_dataStatis tempData = GlobalData.B08DataStatis;
  132. _xunJianRenWuText.text = $"{tempData.data.inspectTask}";
  133. _xunJianRenCiText.text = $"{tempData.data.inspectTimes}";
  134. _quanBuGongChengText.text = $"{tempData.data.allProject}";
  135. _dangRiGongChengText.text = $"{tempData.data.warnProject}";
  136. _zhengChangYunXingText.text = $"{tempData.data.normalProject}";
  137. }
  138. public void SetXunJianBarChart()
  139. {
  140. B08_inspectResult tempData = GlobalData.B08InspectResult;
  141. var tempSeries = wenTiTongJiBarChart.series;
  142. SerieData[] tempDatas = new SerieData[tempData.data.question.Length];
  143. for (int i = 0; i < tempDatas.Length; i++)
  144. {
  145. tempDatas[i] = new SerieData();
  146. tempDatas[i].data = new List<double>();
  147. tempDatas[i].data.Add(i);
  148. tempDatas[i].data.Add(tempData.data.question[i].value);
  149. }
  150. tempSeries[0].data.Clear();
  151. tempSeries[0].data.AddRange(tempDatas);
  152. SerieData[] tempDatas_1 = new SerieData[tempData.data.events.Length];
  153. for (int i = 0; i < tempDatas_1.Length; i++)
  154. {
  155. tempDatas_1[i] = new SerieData();
  156. tempDatas_1[i].data = new List<double>();
  157. tempDatas_1[i].data.Add(i);
  158. tempDatas_1[i].data.Add(tempData.data.events[i].value);
  159. }
  160. tempSeries[1].data.Clear();
  161. tempSeries[1].data.AddRange(tempDatas_1);
  162. }
  163. public void SetGongChengGuanLiChart()
  164. {
  165. B08_projectExamine tempData = GlobalData.B08ProjectExamine;
  166. var tempSeries = gongChengGuanLiChart.series;
  167. int tempCount = 0;
  168. SerieData[] tempDatas = new SerieData[tempData.data.type1.Length];
  169. for (int i = 0; i < tempDatas.Length; i++)
  170. {
  171. tempDatas[i] = new SerieData();
  172. tempDatas[i].data = new List<double>();
  173. tempDatas[i].data.Add(i);
  174. tempDatas[i].data.Add(tempData.data.type1[i].value);
  175. tempDatas[i].name = tempData.data.type1[i].key;
  176. tempCount += tempData.data.type1[i].value;
  177. }
  178. tempSeries[0].data.Clear();
  179. tempSeries[0].data.AddRange(tempDatas);
  180. gongChengGuanLiChartCount.text = tempCount.ToString();
  181. var tempSeries_1 = fenJiKaoPingChart.series;
  182. SerieData[] tempDatas_1 = new SerieData[tempData.data.type2.Length];
  183. for (int i = 0; i < tempDatas_1.Length; i++)
  184. {
  185. tempDatas_1[i] = new SerieData();
  186. tempDatas_1[i].data = new List<double>();
  187. tempDatas_1[i].data.Add(i);
  188. tempDatas_1[i].data.Add(tempData.data.type2[i].value);
  189. tempDatas_1[i].name = tempData.data.type2[i].key;
  190. }
  191. tempSeries_1[0].data.Clear();
  192. tempSeries_1[0].data.AddRange(tempDatas_1);
  193. }
  194. public void SetTFSJ_Data()
  195. {
  196. B08_event tempData = GlobalData.B08Event;
  197. TFSJ_DaiChuLiNumTex.text = tempData.data.waitHandle.ToString();
  198. TFSJ_DaiYanShouNumTex.text = tempData.data.waitAccept.ToString();
  199. TFSJ_YiChuLiNumTex.text = tempData.data.hasHandle.ToString();
  200. TFSJ_completeText.text = $"{float.Parse(tempData.data.completeRate) * 100.0f:0}%";
  201. TFSJ_completeSlider.fillAmount = float.Parse(tempData.data.completeRate);
  202. for (int i = 0; i < TFSJ_eventItems.Count; i++)
  203. {
  204. Destroy(TFSJ_eventItems[i]);
  205. }
  206. TFSJ_eventItems.Clear();
  207. for (int i = 0; i < tempData.data.list.Count; i++)
  208. {
  209. var tempObj = Instantiate(eventListItemPrefab, TFSJ_eventItemContent).GetComponent<B08_EventListItem>();
  210. tempObj.Init(tempData.data.list[i]);
  211. TFSJ_eventItems.Add(tempObj.gameObject);
  212. }
  213. _tuFaShiJian_Count_Text.text = $"{tempData.data.waitHandle + tempData.data.waitAccept + tempData.data.hasHandle}";
  214. _tuFaShiJian_Vlaue_Text.text = $"{float.Parse(tempData.data.completeRate) * 100.0f:0}%";
  215. _tuFaShiJian_Slider.fillAmount = float.Parse(tempData.data.completeRate);
  216. }
  217. public void SetWTZG_Data()
  218. {
  219. B08_questionStatis tempData = GlobalData.B08QuestionStatis;
  220. WTZG_DaiChuLiNumTex.text = tempData.data.waitHandle.ToString();
  221. WTZG_DaiYanShouNumTex.text = tempData.data.waitAccept.ToString();
  222. WTZG_YiChuLiNumTex.text = tempData.data.hasHandle.ToString();
  223. WTZG_completeText.text = $"{float.Parse(tempData.data.completeRate) * 100.0f:0}%";
  224. WTZG_completeSlider.fillAmount = float.Parse(tempData.data.completeRate);
  225. for (int i = 0; i < WTZG_eventItems.Count; i++)
  226. {
  227. Destroy(WTZG_eventItems[i]);
  228. }
  229. WTZG_eventItems.Clear();
  230. for (int i = 0; i < tempData.data.list.Count; i++)
  231. {
  232. var tempObj = Instantiate(eventListItemPrefab, WTZG_eventItemContent).GetComponent<B08_EventListItem>();
  233. tempObj.Init(tempData.data.list[i]);
  234. WTZG_eventItems.Add(tempObj.gameObject);
  235. }
  236. _zhengGaiWenTi_Count_Text.text = $"{tempData.data.waitHandle + tempData.data.waitAccept + tempData.data.hasHandle}";
  237. _zhengGaiWenTi_Vlaue_Text.text = $"{float.Parse(tempData.data.completeRate) * 100.0f:0}%";
  238. _zhengGaiWenTi_Slider.fillAmount = float.Parse(tempData.data.completeRate);
  239. }
  240. public void SetXJLE_Data()
  241. {
  242. B08_inspectType tempData = GlobalData.B08InspectType;
  243. dianQiCountText.text = tempData.data[0].value.ToString();
  244. zhaZhanCountText.text = tempData.data[1].value.ToString();
  245. diFangCountText.text = tempData.data[2].value.ToString();
  246. jiaoChaJianZhuCountText.text = tempData.data[3].value.ToString();
  247. dingQiZhuanXiangCountText.text = tempData.data[4].value.ToString();
  248. }
  249. public void CheckPathChange()
  250. {
  251. showCheckPath = !showCheckPath;
  252. ActionInstance._Instance.SetCheckPathActive(showCheckPath);
  253. string textStr = showCheckPath ? "隐藏" : "显示";
  254. checkPathButtonText.text = $"巡检路线({textStr})";
  255. }
  256. }