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							- using System.Collections;
 
- using System.Collections.Generic;
 
- using UnityEngine;
 
- public enum ViewMode
 
- {
 
-     normal,
 
-     miniMap
 
- };
 
- public abstract class YZTRootLayer : MonoBehaviour
 
- {
 
-     public ViewMode viewMode = ViewMode.normal;
 
-     public virtual void OnUILeave() {
 
-         Debug.Log(this.gameObject.name + ":leave!");
 
-     }
 
- }
 
 
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