GCYWLayer.cs 11 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using MPUIKIT;
  5. using UnityEngine;
  6. using UnityEngine.UI;
  7. using XCharts.Runtime;
  8. public class GCYWLayer : YZTRootLayer
  9. {
  10. private Text _xunJianRenWuText;
  11. private Text _xunJianRenCiText;
  12. private Text _quanBuGongChengText;
  13. private Text _dangRiGongChengText;
  14. private Text _zhengChangYunXingText;
  15. private Text _zhengGaiWenTi_Count_Text;
  16. private Text _zhengGaiWenTi_Vlaue_Text;
  17. private MPImage _zhengGaiWenTi_Slider;
  18. private Text _tuFaShiJian_Count_Text;
  19. private Text _tuFaShiJian_Vlaue_Text;
  20. private MPImage _tuFaShiJian_Slider;
  21. private BarChart wenTiTongJiBarChart;
  22. //突发事件总计
  23. private Text TFSJ_DaiChuLiNumTex;
  24. private Text TFSJ_DaiYanShouNumTex;
  25. private Text TFSJ_YiChuLiNumTex;
  26. private Text TFSJ_completeText;
  27. private MPImage TFSJ_completeSlider;
  28. public GameObject eventListItemPrefab;
  29. private List<GameObject> TFSJ_eventItems = new List<GameObject>();
  30. private Transform TFSJ_eventItemContent;
  31. //问题整改总计
  32. private Text WTZG_DaiChuLiNumTex;
  33. private Text WTZG_DaiYanShouNumTex;
  34. private Text WTZG_YiChuLiNumTex;
  35. private Text WTZG_completeText;
  36. private MPImage WTZG_completeSlider;
  37. private List<GameObject> WTZG_eventItems = new List<GameObject>();
  38. private Transform WTZG_eventItemContent;
  39. //巡检类型总计
  40. private Text dianQiCountText;
  41. private Text zhaZhanCountText;
  42. private Text diFangCountText;
  43. private Text jiaoChaJianZhuCountText;
  44. private Text dingQiZhuanXiangCountText;
  45. //工程管理
  46. private PieChart gongChengGuanLiChart;
  47. private PieChart fenJiKaoPingChart;
  48. private Text gongChengGuanLiChartCount;
  49. private void Awake()
  50. {
  51. Init();
  52. }
  53. public void Init()
  54. {
  55. _xunJianRenWuText = this.transform.Find("ShuJuTongJi/XunJianRenWu/title/numText").GetComponent<Text>();
  56. _xunJianRenCiText = this.transform.Find("ShuJuTongJi/XunJianRenCi/title/numText").GetComponent<Text>();
  57. _quanBuGongChengText = this.transform.Find("ShuJuTongJi/QuanBuGongCheng/title/numText").GetComponent<Text>();
  58. _dangRiGongChengText = this.transform.Find("ShuJuTongJi/DangRiJingGao/title/numText").GetComponent<Text>();
  59. _zhengChangYunXingText = this.transform.Find("ShuJuTongJi/ZhengChangGongCheng/title/numText").GetComponent<Text>();
  60. _zhengGaiWenTi_Count_Text = this.transform.Find("ShuJuTongJi/ZhengGaiWenTi/count/numText").GetComponent<Text>();
  61. _zhengGaiWenTi_Vlaue_Text = this.transform.Find("ShuJuTongJi/ZhengGaiWenTi/value/numText").GetComponent<Text>();
  62. _zhengGaiWenTi_Slider = this.transform.Find("ShuJuTongJi/ZhengGaiWenTi/slider").GetComponent<MPImage>();
  63. _tuFaShiJian_Count_Text = this.transform.Find("ShuJuTongJi/TuFaShiJian/count/numText").GetComponent<Text>();
  64. _tuFaShiJian_Vlaue_Text = this.transform.Find("ShuJuTongJi/TuFaShiJian/value/numText").GetComponent<Text>();
  65. _tuFaShiJian_Slider = this.transform.Find("ShuJuTongJi/TuFaShiJian/slider").GetComponent<MPImage>();
  66. wenTiTongJiBarChart = this.transform.Find("ShuJuTongJi/XunJianTongJi/BarChart").GetComponent<BarChart>();
  67. gongChengGuanLiChart=this.transform.Find("GongChengGuanLi/GuanLiJianCha").GetComponent<PieChart>();
  68. gongChengGuanLiChartCount=this.transform.Find("GongChengGuanLi/GuanLiJianCha/count/numText").GetComponent<Text>();
  69. fenJiKaoPingChart=this.transform.Find("GongChengGuanLi/FenJiKaoPing").GetComponent<PieChart>();
  70. TFSJ_DaiChuLiNumTex = this.transform.Find("TuFaShiJian/DaiChuLi/count").GetComponent<Text>();
  71. TFSJ_DaiYanShouNumTex = this.transform.Find("TuFaShiJian/DaiYanShou/count").GetComponent<Text>();
  72. TFSJ_YiChuLiNumTex = this.transform.Find("TuFaShiJian/YiChuLi/count").GetComponent<Text>();
  73. TFSJ_completeText = this.transform.Find("TuFaShiJian/completeText/numText").GetComponent<Text>();
  74. TFSJ_completeSlider = this.transform.Find("TuFaShiJian/slider").GetComponent<MPImage>();
  75. TFSJ_eventItemContent = this.transform.Find("TuFaShiJian/TuFaShiJianTongBao/ScrollView/Viewport/Content");
  76. WTZG_DaiChuLiNumTex = this.transform.Find("ZhengGaiWenTi/DaiZhengGai/count").GetComponent<Text>();
  77. WTZG_DaiYanShouNumTex = this.transform.Find("ZhengGaiWenTi/DaiYanShou/count").GetComponent<Text>();
  78. WTZG_YiChuLiNumTex = this.transform.Find("ZhengGaiWenTi/YiZhengGai/count").GetComponent<Text>();
  79. WTZG_completeText = this.transform.Find("ZhengGaiWenTi/completeText/numText").GetComponent<Text>();
  80. WTZG_completeSlider = this.transform.Find("ZhengGaiWenTi/slider").GetComponent<MPImage>();
  81. WTZG_eventItemContent = this.transform.Find("ZhengGaiWenTi/ZhengGaiTongBao/ScrollView/Viewport/Content");
  82. dianQiCountText = this.transform.Find("XunJianLeiXingZongJi/DianQi/count").GetComponent<Text>();
  83. zhaZhanCountText = this.transform.Find("XunJianLeiXingZongJi/ZhaZhan/count").GetComponent<Text>();
  84. diFangCountText = this.transform.Find("XunJianLeiXingZongJi/DiFang/count").GetComponent<Text>();
  85. jiaoChaJianZhuCountText = this.transform.Find("XunJianLeiXingZongJi/JiaoChaJianZhu/count").GetComponent<Text>();
  86. dingQiZhuanXiangCountText = this.transform.Find("XunJianLeiXingZongJi/DingQiZhuanXiang/count").GetComponent<Text>();
  87. }
  88. private async void OnEnable()
  89. {
  90. if (GlobalData.B08DataStatis != null && GlobalData.B08DataStatis.data == null)
  91. {
  92. await HttpHelper._Instance.InitGCYWData();
  93. }
  94. SetShuJuTongJiData();
  95. SetXunJianBarChart();
  96. SetGongChengGuanLiChart();
  97. SetTFSJ_Data();
  98. SetWTZG_Data();
  99. SetXJLE_Data();
  100. }
  101. public void SetShuJuTongJiData()
  102. {
  103. B08_dataStatis tempData = GlobalData.B08DataStatis;
  104. _xunJianRenWuText.text = $"{tempData.data.inspectTask}";
  105. _xunJianRenCiText.text = $"{tempData.data.inspectTimes}";
  106. _quanBuGongChengText.text = $"{tempData.data.allProject}";
  107. _dangRiGongChengText.text = $"{tempData.data.warnProject}";
  108. _zhengChangYunXingText.text = $"{tempData.data.normalProject}";
  109. }
  110. public void SetXunJianBarChart()
  111. {
  112. B08_inspectResult tempData = GlobalData.B08InspectResult;
  113. var tempSeries = wenTiTongJiBarChart.series;
  114. SerieData[] tempDatas = new SerieData[tempData.data.question.Length];
  115. for (int i = 0; i < tempDatas.Length; i++)
  116. {
  117. tempDatas[i] = new SerieData();
  118. tempDatas[i].data = new List<double>();
  119. tempDatas[i].data.Add(i);
  120. tempDatas[i].data.Add(tempData.data.question[i].value);
  121. }
  122. tempSeries[0].data.Clear();
  123. tempSeries[0].data.AddRange(tempDatas);
  124. SerieData[] tempDatas_1 = new SerieData[tempData.data.events.Length];
  125. for (int i = 0; i < tempDatas_1.Length; i++)
  126. {
  127. tempDatas_1[i] = new SerieData();
  128. tempDatas_1[i].data = new List<double>();
  129. tempDatas_1[i].data.Add(i);
  130. tempDatas_1[i].data.Add(tempData.data.events[i].value);
  131. }
  132. tempSeries[1].data.Clear();
  133. tempSeries[1].data.AddRange(tempDatas_1);
  134. }
  135. public void SetGongChengGuanLiChart()
  136. {
  137. B08_projectExamine tempData = GlobalData.B08ProjectExamine;
  138. var tempSeries = gongChengGuanLiChart.series;
  139. int tempCount = 0;
  140. SerieData[] tempDatas = new SerieData[tempData.data.type1.Length];
  141. for (int i = 0; i < tempDatas.Length; i++)
  142. {
  143. tempDatas[i] = new SerieData();
  144. tempDatas[i].data = new List<double>();
  145. tempDatas[i].data.Add(i);
  146. tempDatas[i].data.Add(tempData.data.type1[i].value);
  147. tempDatas[i].name = tempData.data.type1[i].key;
  148. tempCount += tempData.data.type1[i].value;
  149. }
  150. tempSeries[0].data.Clear();
  151. tempSeries[0].data.AddRange(tempDatas);
  152. gongChengGuanLiChartCount.text = tempCount.ToString();
  153. var tempSeries_1 = fenJiKaoPingChart.series;
  154. SerieData[] tempDatas_1 = new SerieData[tempData.data.type2.Length];
  155. for (int i = 0; i < tempDatas_1.Length; i++)
  156. {
  157. tempDatas_1[i] = new SerieData();
  158. tempDatas_1[i].data = new List<double>();
  159. tempDatas_1[i].data.Add(i);
  160. tempDatas_1[i].data.Add(tempData.data.type2[i].value);
  161. tempDatas_1[i].name = tempData.data.type2[i].key;
  162. }
  163. tempSeries_1[0].data.Clear();
  164. tempSeries_1[0].data.AddRange(tempDatas_1);
  165. }
  166. public void SetTFSJ_Data()
  167. {
  168. B08_event tempData = GlobalData.B08Event;
  169. TFSJ_DaiChuLiNumTex.text = tempData.data.waitHandle.ToString();
  170. TFSJ_DaiYanShouNumTex.text = tempData.data.waitAccept.ToString();
  171. TFSJ_YiChuLiNumTex.text = tempData.data.hasHandle.ToString();
  172. TFSJ_completeText.text = $"{float.Parse(tempData.data.completeRate)*100.0f:0}%";
  173. TFSJ_completeSlider.fillAmount =float.Parse(tempData.data.completeRate);
  174. for (int i = 0; i < TFSJ_eventItems.Count; i++)
  175. {
  176. Destroy(TFSJ_eventItems[i]);
  177. }
  178. TFSJ_eventItems.Clear();
  179. for (int i = 0; i < tempData.data.list.Count; i++)
  180. {
  181. var tempObj = Instantiate(eventListItemPrefab, TFSJ_eventItemContent).GetComponent<B08_EventListItem>();
  182. tempObj.Init(tempData.data.list[i]);
  183. TFSJ_eventItems.Add(tempObj.gameObject);
  184. }
  185. _tuFaShiJian_Count_Text.text = $"{tempData.data.waitHandle+tempData.data.waitAccept+tempData.data.hasHandle}";
  186. _tuFaShiJian_Vlaue_Text.text = $"{float.Parse(tempData.data.completeRate)*100.0f:0}%";
  187. _tuFaShiJian_Slider.fillAmount =float.Parse(tempData.data.completeRate);
  188. }
  189. public void SetWTZG_Data()
  190. {
  191. B08_questionStatis tempData = GlobalData.B08QuestionStatis;
  192. WTZG_DaiChuLiNumTex.text = tempData.data.waitHandle.ToString();
  193. WTZG_DaiYanShouNumTex.text = tempData.data.waitAccept.ToString();
  194. WTZG_YiChuLiNumTex.text = tempData.data.hasHandle.ToString();
  195. WTZG_completeText.text = $"{float.Parse(tempData.data.completeRate)*100.0f:0}%";
  196. WTZG_completeSlider.fillAmount =float.Parse(tempData.data.completeRate);
  197. for (int i = 0; i < WTZG_eventItems.Count; i++)
  198. {
  199. Destroy(WTZG_eventItems[i]);
  200. }
  201. WTZG_eventItems.Clear();
  202. for (int i = 0; i < tempData.data.list.Count; i++)
  203. {
  204. var tempObj = Instantiate(eventListItemPrefab, WTZG_eventItemContent).GetComponent<B08_EventListItem>();
  205. tempObj.Init(tempData.data.list[i]);
  206. WTZG_eventItems.Add(tempObj.gameObject);
  207. }
  208. _zhengGaiWenTi_Count_Text.text =$"{tempData.data.waitHandle+tempData.data.waitAccept+tempData.data.hasHandle}";
  209. _zhengGaiWenTi_Vlaue_Text.text = $"{float.Parse(tempData.data.completeRate)*100.0f:0}%";
  210. _zhengGaiWenTi_Slider.fillAmount = float.Parse(tempData.data.completeRate);
  211. }
  212. public void SetXJLE_Data()
  213. {
  214. B08_inspectType tempData = GlobalData.B08InspectType;
  215. dianQiCountText.text = tempData.data[0].value.ToString();
  216. zhaZhanCountText.text = tempData.data[1].value.ToString();
  217. diFangCountText.text = tempData.data[2].value.ToString();
  218. jiaoChaJianZhuCountText.text = tempData.data[3].value.ToString();
  219. dingQiZhuanXiangCountText.text = tempData.data[4].value.ToString();
  220. }
  221. }