ZhanDian.prefab 15 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1525479508429665687
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 1629275062327970966}
  12. - component: {fileID: 5077393164671107454}
  13. - component: {fileID: 1569833494337859433}
  14. m_Layer: 5
  15. m_Name: numText
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!224 &1629275062327970966
  22. RectTransform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 1525479508429665687}
  28. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_ConstrainProportionsScale: 0
  32. m_Children: []
  33. m_Father: {fileID: 8821829153516425849}
  34. m_RootOrder: 0
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. m_AnchorMin: {x: 0, y: 1}
  37. m_AnchorMax: {x: 0, y: 1}
  38. m_AnchoredPosition: {x: 20, y: -44.2}
  39. m_SizeDelta: {x: 40, y: 30}
  40. m_Pivot: {x: 0.5, y: 0.5}
  41. --- !u!222 &5077393164671107454
  42. CanvasRenderer:
  43. m_ObjectHideFlags: 0
  44. m_CorrespondingSourceObject: {fileID: 0}
  45. m_PrefabInstance: {fileID: 0}
  46. m_PrefabAsset: {fileID: 0}
  47. m_GameObject: {fileID: 1525479508429665687}
  48. m_CullTransparentMesh: 1
  49. --- !u!114 &1569833494337859433
  50. MonoBehaviour:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInstance: {fileID: 0}
  54. m_PrefabAsset: {fileID: 0}
  55. m_GameObject: {fileID: 1525479508429665687}
  56. m_Enabled: 1
  57. m_EditorHideFlags: 0
  58. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  59. m_Name:
  60. m_EditorClassIdentifier:
  61. m_Material: {fileID: 0}
  62. m_Color: {r: 1, g: 1, b: 1, a: 1}
  63. m_RaycastTarget: 0
  64. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  65. m_Maskable: 1
  66. m_OnCullStateChanged:
  67. m_PersistentCalls:
  68. m_Calls: []
  69. m_FontData:
  70. m_Font: {fileID: 12800000, guid: 85c13d115126ca04ca985ec0156f4c61, type: 3}
  71. m_FontSize: 20
  72. m_FontStyle: 1
  73. m_BestFit: 0
  74. m_MinSize: 1
  75. m_MaxSize: 40
  76. m_Alignment: 3
  77. m_AlignByGeometry: 0
  78. m_RichText: 1
  79. m_HorizontalOverflow: 1
  80. m_VerticalOverflow: 0
  81. m_LineSpacing: 1
  82. m_Text: '- <size=14><color=#A5BBE2>m</color></size>'
  83. --- !u!1 &1684113002523488084
  84. GameObject:
  85. m_ObjectHideFlags: 0
  86. m_CorrespondingSourceObject: {fileID: 0}
  87. m_PrefabInstance: {fileID: 0}
  88. m_PrefabAsset: {fileID: 0}
  89. serializedVersion: 6
  90. m_Component:
  91. - component: {fileID: 8984180592570387658}
  92. - component: {fileID: 8967287704650353085}
  93. - component: {fileID: 1661803381410761961}
  94. - component: {fileID: 482644116564408142}
  95. m_Layer: 5
  96. m_Name: Btn
  97. m_TagString: Untagged
  98. m_Icon: {fileID: 0}
  99. m_NavMeshLayer: 0
  100. m_StaticEditorFlags: 0
  101. m_IsActive: 1
  102. --- !u!224 &8984180592570387658
  103. RectTransform:
  104. m_ObjectHideFlags: 0
  105. m_CorrespondingSourceObject: {fileID: 0}
  106. m_PrefabInstance: {fileID: 0}
  107. m_PrefabAsset: {fileID: 0}
  108. m_GameObject: {fileID: 1684113002523488084}
  109. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  110. m_LocalPosition: {x: 0, y: 0, z: 0}
  111. m_LocalScale: {x: 1, y: 1, z: 1}
  112. m_ConstrainProportionsScale: 0
  113. m_Children: []
  114. m_Father: {fileID: 8828487746713744763}
  115. m_RootOrder: 2
  116. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  117. m_AnchorMin: {x: 0.5, y: 0.5}
  118. m_AnchorMax: {x: 0.5, y: 0.5}
  119. m_AnchoredPosition: {x: -0.0000076293945, y: 0}
  120. m_SizeDelta: {x: 172, y: 84}
  121. m_Pivot: {x: 0.5, y: 0.5}
  122. --- !u!222 &8967287704650353085
  123. CanvasRenderer:
  124. m_ObjectHideFlags: 0
  125. m_CorrespondingSourceObject: {fileID: 0}
  126. m_PrefabInstance: {fileID: 0}
  127. m_PrefabAsset: {fileID: 0}
  128. m_GameObject: {fileID: 1684113002523488084}
  129. m_CullTransparentMesh: 1
  130. --- !u!114 &1661803381410761961
  131. MonoBehaviour:
  132. m_ObjectHideFlags: 0
  133. m_CorrespondingSourceObject: {fileID: 0}
  134. m_PrefabInstance: {fileID: 0}
  135. m_PrefabAsset: {fileID: 0}
  136. m_GameObject: {fileID: 1684113002523488084}
  137. m_Enabled: 1
  138. m_EditorHideFlags: 0
  139. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  140. m_Name:
  141. m_EditorClassIdentifier:
  142. m_Material: {fileID: 0}
  143. m_Color: {r: 1, g: 1, b: 1, a: 1}
  144. m_RaycastTarget: 1
  145. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  146. m_Maskable: 1
  147. m_OnCullStateChanged:
  148. m_PersistentCalls:
  149. m_Calls: []
  150. m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  151. m_Type: 1
  152. m_PreserveAspect: 0
  153. m_FillCenter: 1
  154. m_FillMethod: 4
  155. m_FillAmount: 1
  156. m_FillClockwise: 1
  157. m_FillOrigin: 0
  158. m_UseSpriteMesh: 0
  159. m_PixelsPerUnitMultiplier: 1
  160. --- !u!114 &482644116564408142
  161. MonoBehaviour:
  162. m_ObjectHideFlags: 0
  163. m_CorrespondingSourceObject: {fileID: 0}
  164. m_PrefabInstance: {fileID: 0}
  165. m_PrefabAsset: {fileID: 0}
  166. m_GameObject: {fileID: 1684113002523488084}
  167. m_Enabled: 1
  168. m_EditorHideFlags: 0
  169. m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
  170. m_Name:
  171. m_EditorClassIdentifier:
  172. m_Navigation:
  173. m_Mode: 3
  174. m_WrapAround: 0
  175. m_SelectOnUp: {fileID: 0}
  176. m_SelectOnDown: {fileID: 0}
  177. m_SelectOnLeft: {fileID: 0}
  178. m_SelectOnRight: {fileID: 0}
  179. m_Transition: 1
  180. m_Colors:
  181. m_NormalColor: {r: 1, g: 1, b: 1, a: 0}
  182. m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 0.13333334}
  183. m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.21960784}
  184. m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 0}
  185. m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.105882354}
  186. m_ColorMultiplier: 1
  187. m_FadeDuration: 0.1
  188. m_SpriteState:
  189. m_HighlightedSprite: {fileID: 0}
  190. m_PressedSprite: {fileID: 0}
  191. m_SelectedSprite: {fileID: 0}
  192. m_DisabledSprite: {fileID: 0}
  193. m_AnimationTriggers:
  194. m_NormalTrigger: Normal
  195. m_HighlightedTrigger: Highlighted
  196. m_PressedTrigger: Pressed
  197. m_SelectedTrigger: Selected
  198. m_DisabledTrigger: Disabled
  199. m_Interactable: 1
  200. m_TargetGraphic: {fileID: 1661803381410761961}
  201. m_OnClick:
  202. m_PersistentCalls:
  203. m_Calls: []
  204. --- !u!1 &4089601786532735096
  205. GameObject:
  206. m_ObjectHideFlags: 0
  207. m_CorrespondingSourceObject: {fileID: 0}
  208. m_PrefabInstance: {fileID: 0}
  209. m_PrefabAsset: {fileID: 0}
  210. serializedVersion: 6
  211. m_Component:
  212. - component: {fileID: 4903605270187530682}
  213. - component: {fileID: 402433400722566893}
  214. - component: {fileID: 7454955921097678960}
  215. m_Layer: 5
  216. m_Name: title (1)
  217. m_TagString: Untagged
  218. m_Icon: {fileID: 0}
  219. m_NavMeshLayer: 0
  220. m_StaticEditorFlags: 0
  221. m_IsActive: 1
  222. --- !u!224 &4903605270187530682
  223. RectTransform:
  224. m_ObjectHideFlags: 0
  225. m_CorrespondingSourceObject: {fileID: 0}
  226. m_PrefabInstance: {fileID: 0}
  227. m_PrefabAsset: {fileID: 0}
  228. m_GameObject: {fileID: 4089601786532735096}
  229. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  230. m_LocalPosition: {x: 0, y: 0, z: 0}
  231. m_LocalScale: {x: 1, y: 1, z: 1}
  232. m_ConstrainProportionsScale: 0
  233. m_Children: []
  234. m_Father: {fileID: 7072228678429717004}
  235. m_RootOrder: 0
  236. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  237. m_AnchorMin: {x: 0, y: 1}
  238. m_AnchorMax: {x: 0, y: 1}
  239. m_AnchoredPosition: {x: 14.905, y: -14.597}
  240. m_SizeDelta: {x: 29.81, y: 29.193}
  241. m_Pivot: {x: 0.5, y: 0.5}
  242. --- !u!222 &402433400722566893
  243. CanvasRenderer:
  244. m_ObjectHideFlags: 0
  245. m_CorrespondingSourceObject: {fileID: 0}
  246. m_PrefabInstance: {fileID: 0}
  247. m_PrefabAsset: {fileID: 0}
  248. m_GameObject: {fileID: 4089601786532735096}
  249. m_CullTransparentMesh: 1
  250. --- !u!114 &7454955921097678960
  251. MonoBehaviour:
  252. m_ObjectHideFlags: 0
  253. m_CorrespondingSourceObject: {fileID: 0}
  254. m_PrefabInstance: {fileID: 0}
  255. m_PrefabAsset: {fileID: 0}
  256. m_GameObject: {fileID: 4089601786532735096}
  257. m_Enabled: 1
  258. m_EditorHideFlags: 0
  259. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  260. m_Name:
  261. m_EditorClassIdentifier:
  262. m_Material: {fileID: 0}
  263. m_Color: {r: 0.08235294, g: 0.8627451, b: 0.9882353, a: 1}
  264. m_RaycastTarget: 0
  265. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  266. m_Maskable: 1
  267. m_OnCullStateChanged:
  268. m_PersistentCalls:
  269. m_Calls: []
  270. m_FontData:
  271. m_Font: {fileID: 12800000, guid: 85c13d115126ca04ca985ec0156f4c61, type: 3}
  272. m_FontSize: 14
  273. m_FontStyle: 1
  274. m_BestFit: 1
  275. m_MinSize: 0
  276. m_MaxSize: 26
  277. m_Alignment: 4
  278. m_AlignByGeometry: 0
  279. m_RichText: 1
  280. m_HorizontalOverflow: 1
  281. m_VerticalOverflow: 0
  282. m_LineSpacing: 1
  283. m_Text: 11
  284. --- !u!1 &5666608153428404762
  285. GameObject:
  286. m_ObjectHideFlags: 0
  287. m_CorrespondingSourceObject: {fileID: 0}
  288. m_PrefabInstance: {fileID: 0}
  289. m_PrefabAsset: {fileID: 0}
  290. serializedVersion: 6
  291. m_Component:
  292. - component: {fileID: 8828487746713744763}
  293. - component: {fileID: 2512767955150462427}
  294. - component: {fileID: 8576383593606618370}
  295. m_Layer: 5
  296. m_Name: ZhanDian
  297. m_TagString: Untagged
  298. m_Icon: {fileID: 0}
  299. m_NavMeshLayer: 0
  300. m_StaticEditorFlags: 0
  301. m_IsActive: 1
  302. --- !u!224 &8828487746713744763
  303. RectTransform:
  304. m_ObjectHideFlags: 0
  305. m_CorrespondingSourceObject: {fileID: 0}
  306. m_PrefabInstance: {fileID: 0}
  307. m_PrefabAsset: {fileID: 0}
  308. m_GameObject: {fileID: 5666608153428404762}
  309. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  310. m_LocalPosition: {x: 0, y: 0, z: 0}
  311. m_LocalScale: {x: 1, y: 1, z: 1}
  312. m_ConstrainProportionsScale: 0
  313. m_Children:
  314. - {fileID: 7072228678429717004}
  315. - {fileID: 8821829153516425849}
  316. - {fileID: 8984180592570387658}
  317. m_Father: {fileID: 0}
  318. m_RootOrder: 0
  319. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  320. m_AnchorMin: {x: 0, y: 1}
  321. m_AnchorMax: {x: 0, y: 1}
  322. m_AnchoredPosition: {x: 86, y: -94}
  323. m_SizeDelta: {x: 172, y: 84}
  324. m_Pivot: {x: 0.5, y: 0.5}
  325. --- !u!222 &2512767955150462427
  326. CanvasRenderer:
  327. m_ObjectHideFlags: 0
  328. m_CorrespondingSourceObject: {fileID: 0}
  329. m_PrefabInstance: {fileID: 0}
  330. m_PrefabAsset: {fileID: 0}
  331. m_GameObject: {fileID: 5666608153428404762}
  332. m_CullTransparentMesh: 1
  333. --- !u!114 &8576383593606618370
  334. MonoBehaviour:
  335. m_ObjectHideFlags: 0
  336. m_CorrespondingSourceObject: {fileID: 0}
  337. m_PrefabInstance: {fileID: 0}
  338. m_PrefabAsset: {fileID: 0}
  339. m_GameObject: {fileID: 5666608153428404762}
  340. m_Enabled: 1
  341. m_EditorHideFlags: 0
  342. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  343. m_Name:
  344. m_EditorClassIdentifier:
  345. m_Material: {fileID: 0}
  346. m_Color: {r: 1, g: 1, b: 1, a: 1}
  347. m_RaycastTarget: 1
  348. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  349. m_Maskable: 1
  350. m_OnCullStateChanged:
  351. m_PersistentCalls:
  352. m_Calls: []
  353. m_Sprite: {fileID: 21300000, guid: 0b9eb8aa7943cc24785c67192fe66728, type: 3}
  354. m_Type: 0
  355. m_PreserveAspect: 0
  356. m_FillCenter: 1
  357. m_FillMethod: 4
  358. m_FillAmount: 1
  359. m_FillClockwise: 1
  360. m_FillOrigin: 0
  361. m_UseSpriteMesh: 0
  362. m_PixelsPerUnitMultiplier: 1
  363. --- !u!1 &5837758863966483342
  364. GameObject:
  365. m_ObjectHideFlags: 0
  366. m_CorrespondingSourceObject: {fileID: 0}
  367. m_PrefabInstance: {fileID: 0}
  368. m_PrefabAsset: {fileID: 0}
  369. serializedVersion: 6
  370. m_Component:
  371. - component: {fileID: 8821829153516425849}
  372. - component: {fileID: 3930887372748340453}
  373. - component: {fileID: 5579520695054729288}
  374. m_Layer: 5
  375. m_Name: nameText
  376. m_TagString: Untagged
  377. m_Icon: {fileID: 0}
  378. m_NavMeshLayer: 0
  379. m_StaticEditorFlags: 0
  380. m_IsActive: 1
  381. --- !u!224 &8821829153516425849
  382. RectTransform:
  383. m_ObjectHideFlags: 0
  384. m_CorrespondingSourceObject: {fileID: 0}
  385. m_PrefabInstance: {fileID: 0}
  386. m_PrefabAsset: {fileID: 0}
  387. m_GameObject: {fileID: 5837758863966483342}
  388. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  389. m_LocalPosition: {x: 0, y: 0, z: 0}
  390. m_LocalScale: {x: 1, y: 1, z: 1}
  391. m_ConstrainProportionsScale: 0
  392. m_Children:
  393. - {fileID: 1629275062327970966}
  394. m_Father: {fileID: 8828487746713744763}
  395. m_RootOrder: 1
  396. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  397. m_AnchorMin: {x: 0, y: 1}
  398. m_AnchorMax: {x: 0, y: 1}
  399. m_AnchoredPosition: {x: 113.20898, y: -30.5}
  400. m_SizeDelta: {x: 117.582, y: 29.1938}
  401. m_Pivot: {x: 0.5, y: 0.5}
  402. --- !u!222 &3930887372748340453
  403. CanvasRenderer:
  404. m_ObjectHideFlags: 0
  405. m_CorrespondingSourceObject: {fileID: 0}
  406. m_PrefabInstance: {fileID: 0}
  407. m_PrefabAsset: {fileID: 0}
  408. m_GameObject: {fileID: 5837758863966483342}
  409. m_CullTransparentMesh: 1
  410. --- !u!114 &5579520695054729288
  411. MonoBehaviour:
  412. m_ObjectHideFlags: 0
  413. m_CorrespondingSourceObject: {fileID: 0}
  414. m_PrefabInstance: {fileID: 0}
  415. m_PrefabAsset: {fileID: 0}
  416. m_GameObject: {fileID: 5837758863966483342}
  417. m_Enabled: 1
  418. m_EditorHideFlags: 0
  419. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  420. m_Name:
  421. m_EditorClassIdentifier:
  422. m_Material: {fileID: 0}
  423. m_Color: {r: 0.64705884, g: 0.73333335, b: 0.8862745, a: 1}
  424. m_RaycastTarget: 0
  425. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  426. m_Maskable: 1
  427. m_OnCullStateChanged:
  428. m_PersistentCalls:
  429. m_Calls: []
  430. m_FontData:
  431. m_Font: {fileID: 12800000, guid: 85c13d115126ca04ca985ec0156f4c61, type: 3}
  432. m_FontSize: 16
  433. m_FontStyle: 0
  434. m_BestFit: 0
  435. m_MinSize: 1
  436. m_MaxSize: 40
  437. m_Alignment: 3
  438. m_AlignByGeometry: 0
  439. m_RichText: 1
  440. m_HorizontalOverflow: 0
  441. m_VerticalOverflow: 0
  442. m_LineSpacing: 1
  443. m_Text: "\u7AD9\u70B9\u540D\u79F0"
  444. --- !u!1 &8438154228443758505
  445. GameObject:
  446. m_ObjectHideFlags: 0
  447. m_CorrespondingSourceObject: {fileID: 0}
  448. m_PrefabInstance: {fileID: 0}
  449. m_PrefabAsset: {fileID: 0}
  450. serializedVersion: 6
  451. m_Component:
  452. - component: {fileID: 7072228678429717004}
  453. - component: {fileID: 2235333794585569348}
  454. - component: {fileID: 2221156622047705453}
  455. m_Layer: 5
  456. m_Name: bg
  457. m_TagString: Untagged
  458. m_Icon: {fileID: 0}
  459. m_NavMeshLayer: 0
  460. m_StaticEditorFlags: 0
  461. m_IsActive: 1
  462. --- !u!224 &7072228678429717004
  463. RectTransform:
  464. m_ObjectHideFlags: 0
  465. m_CorrespondingSourceObject: {fileID: 0}
  466. m_PrefabInstance: {fileID: 0}
  467. m_PrefabAsset: {fileID: 0}
  468. m_GameObject: {fileID: 8438154228443758505}
  469. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  470. m_LocalPosition: {x: 0, y: 0, z: 0}
  471. m_LocalScale: {x: 1, y: 1, z: 1}
  472. m_ConstrainProportionsScale: 0
  473. m_Children:
  474. - {fileID: 4903605270187530682}
  475. m_Father: {fileID: 8828487746713744763}
  476. m_RootOrder: 0
  477. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  478. m_AnchorMin: {x: 0, y: 1}
  479. m_AnchorMax: {x: 0, y: 1}
  480. m_AnchoredPosition: {x: 27.05, y: -30.5}
  481. m_SizeDelta: {x: 29.8101, y: 29.193}
  482. m_Pivot: {x: 0.5, y: 0.5}
  483. --- !u!222 &2235333794585569348
  484. CanvasRenderer:
  485. m_ObjectHideFlags: 0
  486. m_CorrespondingSourceObject: {fileID: 0}
  487. m_PrefabInstance: {fileID: 0}
  488. m_PrefabAsset: {fileID: 0}
  489. m_GameObject: {fileID: 8438154228443758505}
  490. m_CullTransparentMesh: 1
  491. --- !u!114 &2221156622047705453
  492. MonoBehaviour:
  493. m_ObjectHideFlags: 0
  494. m_CorrespondingSourceObject: {fileID: 0}
  495. m_PrefabInstance: {fileID: 0}
  496. m_PrefabAsset: {fileID: 0}
  497. m_GameObject: {fileID: 8438154228443758505}
  498. m_Enabled: 1
  499. m_EditorHideFlags: 0
  500. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  501. m_Name:
  502. m_EditorClassIdentifier:
  503. m_Material: {fileID: 0}
  504. m_Color: {r: 1, g: 1, b: 1, a: 1}
  505. m_RaycastTarget: 1
  506. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  507. m_Maskable: 1
  508. m_OnCullStateChanged:
  509. m_PersistentCalls:
  510. m_Calls: []
  511. m_Sprite: {fileID: 21300000, guid: efcad6ea20ff4ca4fbbf434f54dbb1e0, type: 3}
  512. m_Type: 0
  513. m_PreserveAspect: 0
  514. m_FillCenter: 1
  515. m_FillMethod: 4
  516. m_FillAmount: 1
  517. m_FillClockwise: 1
  518. m_FillOrigin: 0
  519. m_UseSpriteMesh: 0
  520. m_PixelsPerUnitMultiplier: 1