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							- using System;
 
- using UnityEngine;
 
- using UnityEngine.UI;
 
- namespace XCharts.Runtime
 
- {
 
-     /// <summary>
 
-     /// Background component.
 
-     /// ||背景组件。
 
-     /// </summary>
 
-     [Serializable]
 
-     [DisallowMultipleComponent]
 
-     [ComponentHandler(typeof(BackgroundHandler), false, 0)]
 
-     public class Background : MainComponent
 
-     {
 
-         [SerializeField] private bool m_Show = true;
 
-         [SerializeField] private Sprite m_Image;
 
-         [SerializeField] private Image.Type m_ImageType;
 
-         [SerializeField] private Color m_ImageColor = Color.white;
 
-         [SerializeField][Since("v3.10.0")] private float m_ImageWidth = 0;
 
-         [SerializeField][Since("v3.10.0")] private float m_ImageHeight = 0;
 
-         [SerializeField] private bool m_AutoColor = true;
 
-         [SerializeField][Since("v3.10.0")] private BorderStyle m_BorderStyle = new BorderStyle();
 
-         /// <summary>
 
-         /// Whether to enable the background component.
 
-         /// ||是否启用背景组件。
 
-         /// </summary>
 
-         public bool show
 
-         {
 
-             get { return m_Show; }
 
-             set { if (PropertyUtil.SetStruct(ref m_Show, value)) SetComponentDirty(); }
 
-         }
 
-         /// <summary>
 
-         /// the image of background.
 
-         /// ||背景图。
 
-         /// </summary>
 
-         public Sprite image
 
-         {
 
-             get { return m_Image; }
 
-             set { if (PropertyUtil.SetClass(ref m_Image, value)) SetComponentDirty(); }
 
-         }
 
-         /// <summary>
 
-         /// the fill type of background image.
 
-         /// ||背景图填充类型。
 
-         /// </summary>
 
-         public Image.Type imageType
 
-         {
 
-             get { return m_ImageType; }
 
-             set { if (PropertyUtil.SetStruct(ref m_ImageType, value)) SetComponentDirty(); }
 
-         }
 
-         /// <summary>
 
-         /// 背景图颜色。
 
-         /// </summary>
 
-         public Color imageColor
 
-         {
 
-             get { return m_ImageColor; }
 
-             set { if (PropertyUtil.SetColor(ref m_ImageColor, value)) SetComponentDirty(); }
 
-         }
 
-         /// <summary>
 
-         /// the width of background image.
 
-         /// ||背景图宽度。
 
-         /// </summary>
 
-         public float imageWidth
 
-         {
 
-             get { return m_ImageWidth; }
 
-             set { if (PropertyUtil.SetStruct(ref m_ImageWidth, value)) SetComponentDirty(); }
 
-         }
 
-         /// <summary>
 
-         /// the height of background image.
 
-         /// ||背景图高度。
 
-         /// </summary>
 
-         public float imageHeight
 
-         {
 
-             get { return m_ImageHeight; }
 
-             set { if (PropertyUtil.SetStruct(ref m_ImageHeight, value)) SetComponentDirty(); }
 
-         }
 
-         /// <summary>
 
-         /// Whether to use theme background color for component color when the background component is on.
 
-         /// ||当background组件开启时,是否自动使用主题背景色作为backgrounnd组件的颜色。当设置为false时,用imageColor作为颜色。
 
-         /// </summary>
 
-         public bool autoColor
 
-         {
 
-             get { return m_AutoColor; }
 
-             set { if (PropertyUtil.SetStruct(ref m_AutoColor, value)) SetVerticesDirty(); }
 
-         }
 
-         /// <summary>
 
-         /// the border style of background.        
 
-         /// ||背景边框样式。
 
-         /// </summary>
 
-         public BorderStyle borderStyle
 
-         {
 
-             get { return m_BorderStyle; }
 
-             set { if (PropertyUtil.SetClass(ref m_BorderStyle, value)) SetComponentDirty(); }
 
-         }
 
-         public override void SetDefaultValue()
 
-         {
 
-             m_Show = true;
 
-             m_Image = null;
 
-             m_ImageType = Image.Type.Sliced;
 
-             m_ImageColor = Color.white;
 
-             m_AutoColor = true;
 
-         }
 
-     }
 
- }
 
 
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