| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218 | using System;using System.Collections;using UnityEngine;using UnityEngine.EventSystems;namespace XCharts.Runtime{    /// <summary>    /// The base class of all graphs or components.    /// ||所有图形的基类。    /// </summary>    public partial class BaseGraph    {        /// <summary>        /// The x of graph.        /// ||图形的X        /// </summary>        public float graphX { get { return m_GraphX; } }        /// <summary>        /// The y of graph.        /// ||图形的Y        /// </summary>        public float graphY { get { return m_GraphY; } }        /// <summary>        /// The width of graph.        /// ||图形的宽        /// </summary>        public float graphWidth { get { return m_GraphWidth; } }        /// <summary>        /// The height of graph.        /// ||图形的高        /// </summary>        public float graphHeight { get { return m_GraphHeight; } }        /// <summary>        /// The position of graph.        /// ||图形的左下角起始坐标。        /// </summary>        public Vector3 graphPosition { get { return m_GraphPosition; } }        public Rect graphRect { get { return m_GraphRect; } }        public Vector2 graphSizeDelta { get { return m_GraphSizeDelta; } }        public Vector2 graphPivot { get { return m_GraphPivot; } }        public Vector2 graphMinAnchor { get { return m_GraphMinAnchor; } }        public Vector2 graphMaxAnchor { get { return m_GraphMaxAnchor; } }        public Vector2 graphAnchoredPosition { get { return m_GraphAnchoredPosition; } }        /// <summary>        /// The postion of pointer.        /// ||鼠标位置。        /// </summary>        public Vector2 pointerPos { get; protected set; }        /// <summary>        /// Whether the mouse pointer is in the chart.        /// ||鼠标是否在图表内。        /// </summary>        public bool isPointerInChart        { get { return m_PointerEventData != null; } }        /// <summary>        /// 警告信息。        /// </summary>        public string warningInfo { get; protected set; }        /// <summary>        /// 强制开启鼠标事件检测。        /// </summary>        public bool forceOpenRaycastTarget { get { return m_ForceOpenRaycastTarget; } set { m_ForceOpenRaycastTarget = value; } }        /// <summary>        /// 鼠标点击回调。        /// </summary>        public Action<PointerEventData, BaseGraph> onPointerClick { set { m_OnPointerClick = value; m_ForceOpenRaycastTarget = true; } }        /// <summary>        /// 鼠标按下回调。        /// </summary>        public Action<PointerEventData, BaseGraph> onPointerDown { set { m_OnPointerDown = value; m_ForceOpenRaycastTarget = true; } }        /// <summary>        /// 鼠标弹起回调。        /// </summary>        public Action<PointerEventData, BaseGraph> onPointerUp { set { m_OnPointerUp = value; m_ForceOpenRaycastTarget = true; } }        /// <summary>        /// 鼠标进入回调。        /// </summary>        public Action<PointerEventData, BaseGraph> onPointerEnter { set { m_OnPointerEnter = value; m_ForceOpenRaycastTarget = true; } }        /// <summary>        /// 鼠标退出回调。        /// </summary>        public Action<PointerEventData, BaseGraph> onPointerExit { set { m_OnPointerExit = value; m_ForceOpenRaycastTarget = true; } }        /// <summary>        /// 鼠标开始拖拽回调。        /// </summary>        public Action<PointerEventData, BaseGraph> onBeginDrag { set { m_OnBeginDrag = value; m_ForceOpenRaycastTarget = true; } }        /// <summary>        /// 鼠标拖拽回调。        /// </summary>        public Action<PointerEventData, BaseGraph> onDrag { set { m_OnDrag = value; m_ForceOpenRaycastTarget = true; } }        /// <summary>        /// 鼠标结束拖拽回调。        /// </summary>        public Action<PointerEventData, BaseGraph> onEndDrag { set { m_OnEndDrag = value; m_ForceOpenRaycastTarget = true; } }        /// <summary>        /// 鼠标滚动回调。        /// </summary>        public Action<PointerEventData, BaseGraph> onScroll { set { m_OnScroll = value; m_ForceOpenRaycastTarget = true; } }        /// <summary>        /// 设置图形的宽高(在非stretch pivot下才有效,其他情况需要自己调整RectTransform)        /// </summary>        /// <param name="width"></param>        /// <param name="height"></param>        public virtual void SetSize(float width, float height)        {            if (LayerHelper.IsFixedWidthHeight(rectTransform))            {                rectTransform.sizeDelta = new Vector2(width, height);            }            else            {                Debug.LogError("Can't set size on stretch pivot,you need to modify rectTransform by yourself.");            }        }        /// <summary>        /// 重新初始化Painter        /// </summary>        public void SetPainterDirty()        {            m_PainerDirty = true;        }        /// <summary>        /// Redraw graph in next frame.        /// ||在下一帧刷新图形。        /// </summary>        public virtual void RefreshGraph()        {            m_RefreshChart = true;        }        public void RefreshAllComponent()        {            SetAllComponentDirty();            RefreshGraph();        }        /// <summary>        /// 检测警告信息。        /// </summary>        /// <returns></returns>        public string CheckWarning()        {            warningInfo = CheckHelper.CheckChart(this);            return warningInfo;        }        /// <summary>        /// 移除并重新创建所有图表的Object。        /// </summary>        public void RebuildChartObject()        {            ChartHelper.DestroyAllChildren(transform);            SetAllComponentDirty();        }        public bool ScreenPointToChartPoint(Vector2 screenPoint, out Vector2 chartPoint)        {#if UNITY_STANDALONE_WIN || UNITY_STANDALONE_OSX            var relative = Display.RelativeMouseAt(screenPoint);            if (relative != Vector3.zero)                screenPoint = relative;#endif            var cam = canvas.renderMode == RenderMode.ScreenSpaceOverlay ? null : canvas.worldCamera;            if (!RectTransformUtility.ScreenPointToLocalPointInRectangle(rectTransform,                    screenPoint, cam, out chartPoint))            {                return false;            }            return true;        }        /// <summary>        /// chart local point to screen point.        /// ||图表内坐标转屏幕坐标。        /// </summary>        /// <param name="localPoint">图表内的坐标</param>        /// <returns>屏幕坐标</returns>        [Since("v3.7.0")]        public Vector2 LocalPointToScreenPoint(Vector2 localPoint)        {            var cam = canvas.renderMode == RenderMode.ScreenSpaceOverlay ? null : canvas.worldCamera;            var wordPoint = rectTransform.TransformPoint(localPoint);            return RectTransformUtility.WorldToScreenPoint(cam, wordPoint);        }        /// <summary>        /// chart local point to world point.        /// ||图表内坐标转世界坐标。        /// </summary>        /// <param name="localPoint">图表内的坐标</param>        /// <returns>世界坐标</returns>        [Since("v3.7.0")]        public Vector2 LocalPointToWorldPoint(Vector2 localPoint)        {            return rectTransform.TransformPoint(localPoint);        }        /// <summary>        /// 保存图表为图片。        /// </summary>        /// <param name="imageType">type of image: png, jpg, exr</param>        /// <param name="savePath">save path</param>        public void SaveAsImage(string imageType = "png", string savePath = "")        {            StartCoroutine(SaveAsImageSync(imageType, savePath));        }        private IEnumerator SaveAsImageSync(string imageType, string path)        {            yield return new WaitForEndOfFrame();            ChartHelper.SaveAsImage(rectTransform, canvas, imageType, path);        }    }}
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