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							- using System.Collections;
 
- using System.Collections.Generic;
 
- using UnityEngine;
 
- using UnityEngine.UI;
 
- public class Thing0 : MonoBehaviour
 
- {
 
-     public Text mID;
 
-     public Text mName;
 
-     public Text mArea;
 
-     public Text mOnOff;
 
-     public Text mState;
 
-     public void SetData(string id,string name,string area,string onoff,string state) {
 
-         mID.text = id;
 
-         mName.text = name;
 
-         mArea.text = area;
 
-         mOnOff.text = onoff;
 
-         if (state == "Õý³£")
 
-         {
 
-             mState.color = new Color(0.41f, 0.65f, 0.89f);
 
-         }
 
-         else {
 
-             mState.color = Color.red;
 
-         }
 
-         mState.text = state;
 
-     }
 
- }
 
 
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