| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546 | using UnityEngine;namespace XCharts.Runtime{    /// <summary>    /// the data of serie event.    /// ||serie事件的数据。    /// </summary>    public class SerieEventData    {        /// <summary>        /// the position of pointer in chart.        /// ||鼠标在chart中的位置。        /// </summary>        public Vector3 pointerPos { get; set; }        /// <summary>        /// the index of serie in chart.series.        /// ||在chart.series中的索引。        /// </summary>        public int serieIndex { get; set; }        /// <summary>        /// the index of data in serie.data.        /// ||在serie.data中的索引。        /// </summary>        public int dataIndex { get; set; }        /// <summary>        /// the dimension of data.        /// ||数据的维度。        /// </summary>        public int dimension { get; set; }        /// <summary>        /// the value of data.        /// ||数据的值。        /// </summary>        public double value { get; set; }        public void Reset()        {            serieIndex = -1;            dataIndex = -1;            dimension = -1;            value = 0;            pointerPos = Vector3.zero;        }    }}
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