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- using UnityEngine;
- using System.Collections;
- using UnityEditor;
- namespace AIPagedLod
- {
- public class UpdaterTest : EditorMonoBehaviour
- {
- public override void Update()
- {
- if (SceneView.lastActiveSceneView != null)
- {
- if (LoadPagedLodFromFileManagerEditor.mUpdateSceneUIFlag)
- {
- SceneView.lastActiveSceneView.Repaint();
- }
- }
- }
- }
- }
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