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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using System.IO;
- using AIPagedLod;
- using UnityEngine.UI;
- using System.Xml;
- public class RuntimeDataLoader : MonoBehaviour
- {
- public bool mIsAutoLoad = false;
- public DataPathInfo mDataPathInfo;
- public bool mIsLoadFinished = false;
- public Vector3 mCenterPosition = Vector3.zero;
- public GameObject mDataLoadInfoItem;
- private GameObject mLoadManagerPrefab;
- private LoadPagedLodFromFileManager mCurrentLoadManager;
- private List<PagedLodFileLoader> mNeedPagedLodLoaderList = new List<PagedLodFileLoader>();
- private int mCurrentTileIndex = 0;
- private int mLoadedCount = 0;
- private bool mIsGetNeedLoadFiles = false;
- private Vector3 mMinPos = Vector3.zero;
- private Vector3 mMaxPos = Vector3.zero;
- void Start()
- {
- if(mIsAutoLoad)
- {
- StartLoad();
- }
- }
- public void StartLoad()
- {
- if (PagedLodConfig.mInstance.mDataPathDict.ContainsKey(mDataPathInfo.mDataName))
- {
- mDataPathInfo = PagedLodConfig.mInstance.mDataPathDict[mDataPathInfo.mDataName];
- }
- mLoadManagerPrefab = Resources.Load("LoadManagerPrefab") as GameObject;
- GameObject loadManagerObject = GameObject.Instantiate(mLoadManagerPrefab);
- LoadPagedLodFromFileManager loadManager = loadManagerObject.GetComponent<LoadPagedLodFromFileManager>();
- loadManagerObject.transform.SetParent(transform);
- loadManagerObject.transform.localPosition = Vector3.zero;
- loadManagerObject.transform.localEulerAngles = Vector3.zero;
- loadManagerObject.transform.localScale = Vector3.one;
- loadManager.mConfig.mDataName = mDataPathInfo.mDataName;
- loadManager.mConfig.mDataPath = mDataPathInfo.mDataPath;
- loadManager.mConfig.mStartLevel = LoadPagedLodFromFileManager.GetDataStartLevel(mDataPathInfo.mDataPath);
- loadManager.mConfig.mIsUpdate = false;
- loadManager.mConfig.mIsDaJiangData = mDataPathInfo.mIsDaJiangData;
- mCurrentLoadManager = loadManager;
- GetNeedLoadFiles();
- GetDataCenterFromConfigFile();
- }
- void GetDataCenterFromConfigFile()
- {
- string dataPath = mDataPathInfo.mDataPath;
- string configFile = Directory.GetParent(dataPath).FullName + "/DataCenter.xml";
- if (File.Exists(configFile))
- {
- string[] strCenters = File.ReadAllText(configFile, System.Text.Encoding.ASCII).Split(',');
- mCenterPosition.x = float.Parse(strCenters[0]);
- mCenterPosition.y = float.Parse(strCenters[1]);
- mCenterPosition.z = float.Parse(strCenters[2]);
- if (LoadDataRumtime.mSetCameraPositionFlag)
- {
- LoadDataRumtime.SetCameraToCenter(mCenterPosition);
- LoadDataRumtime.mSetCameraPositionFlag = false;
- }
- }
- }
- public void SaveDataCenterToConfigFile()
- {
- string dataPath = mDataPathInfo.mDataPath;
- string configFile = Directory.GetParent(dataPath).FullName + "/DataCenter.xml";
- StreamWriter sw = new StreamWriter(configFile);
- string strCenter = mCenterPosition.x.ToString() +"," + mCenterPosition.y.ToString() + "," + mCenterPosition.z.ToString();
- sw.Write(strCenter);
- sw.Flush();
- sw.Close();
- }
- void GetNeedLoadFilesFromConfigFile(string configFile ,int loadMinLevel)
- {
- string dataPath = mDataPathInfo.mDataPath;
- string[] subFiles = File.ReadAllLines(configFile, System.Text.Encoding.ASCII);
- for (int i = 0; i < subFiles.Length; ++i)
- {
- string fileName = dataPath + "/" + subFiles[i];
- if (File.Exists(fileName))
- {
- FileInfo fileInfo = new FileInfo(fileName);
- PagedLodFileLoader pagedLodLoader = PagedLodFileLoader.GetPagedLodFileLoader(fileInfo, loadMinLevel,
- fileInfo.Directory.Name, mCurrentLoadManager.mConfig.mIsDaJiangData);
- mNeedPagedLodLoaderList.Add(pagedLodLoader);
- }
- }
- }
- void GetNeedLoadFileFromDir(string dataPath, int loadMinLevel)
- {
- DirectoryInfo dataDir = new DirectoryInfo(dataPath);
- List<DirectoryInfo> dirInfos = new List<DirectoryInfo>(dataDir.GetDirectories());
- for (int i = 0; i < dirInfos.Count; ++i)
- {
- DirectoryInfo tileDir = dirInfos[i];
- if (loadMinLevel <= 0)
- {
- string fileName = tileDir.FullName + "/" + tileDir.Name + PagedLodConfig.mInstance.GetFileSufix();
- if (File.Exists(fileName))
- {
- FileInfo fileInfo = new FileInfo(fileName);
- PagedLodFileLoader pagedLodLoader = PagedLodFileLoader.GetPagedLodFileLoader(fileInfo, mCurrentLoadManager.mConfig.mStartLevel,
- tileDir.Name, mCurrentLoadManager.mConfig.mIsDaJiangData);
- mNeedPagedLodLoaderList.Add(pagedLodLoader);
- }
- }
- else
- {
- bool isExist = false;
- foreach (var fileInfo in tileDir.GetFiles("*"+ PagedLodConfig.mInstance.GetFileSufix()))
- {
- int level = LoadPagedLodFromFileManager.GetTileFileLevel(tileDir.Name, fileInfo.Name);
- if (level == loadMinLevel)
- {
- PagedLodFileLoader pagedLodLoader = PagedLodFileLoader.GetPagedLodFileLoader(fileInfo, level,
- tileDir.Name, mCurrentLoadManager.mConfig.mIsDaJiangData);
- mNeedPagedLodLoaderList.Add(pagedLodLoader);
- isExist = true;
- }
- if (level > loadMinLevel)
- {
- if (!isExist)
- {
- Debug.Log(tileDir.Name + " StartLevel " + loadMinLevel + " Not Exist File ");
- }
- break;
- }
- }
- }
- }
- }
- void GetNeedLoadFiles()
- {
- PagedLodThreadPool.RunAsync(() =>
- {
- string dataPath = mDataPathInfo.mDataPath;
- int loadMinLevel = mDataPathInfo.mMinLevel;
- string configFile = Directory.GetParent(dataPath).FullName + string.Format("/DataFileIndex_{0}.xml", loadMinLevel);
- if (loadMinLevel <= 0) //加载数据起始层级
- {
- GetNeedLoadFileFromDir(dataPath, loadMinLevel);
- }
- else //加载指定最小层级
- {
- if (File.Exists(configFile))
- {
- GetNeedLoadFilesFromConfigFile(configFile, loadMinLevel);
- }
- else
- {
- GetNeedLoadFileFromDir(dataPath, loadMinLevel);
- }
- }
- PagedLodThreadPool.QueueOnMainThread(() =>
- {
- mIsGetNeedLoadFiles = true;
- });
- });
- }
- void Update()
- {
- if (!mIsGetNeedLoadFiles) return;
- if (mIsLoadFinished) return;
- List<PagedLodFileLoader> pagedLodLoaderList = new List<PagedLodFileLoader>();
- for (int i = 0; i < 10; ++i)
- {
- if (mCurrentTileIndex < mNeedPagedLodLoaderList.Count)
- {
- pagedLodLoaderList.Add(mNeedPagedLodLoaderList[mCurrentTileIndex]);
- mCurrentTileIndex++;
- }
- }
- PagedLodThreadPool.RunAsync(() =>
- {
- for (int i = 0; i < pagedLodLoaderList.Count; ++i)
- {
- pagedLodLoaderList[i].LoadObjectBasicInfo();
- pagedLodLoaderList[i].LoadObjectMeshInfo();
- mNeedPagedLodLoaderList[i].StartLoad();
- }
- PagedLodThreadPool.QueueOnMainThread(() =>
- {
- for (int i = 0; i < pagedLodLoaderList.Count; ++i)
- {
- LoadPagedLod(pagedLodLoaderList[i]);
- mLoadedCount++;
- SetItemText("正在加载:" + InfoToText());
- if (mLoadedCount == mNeedPagedLodLoaderList.Count)
- {
- mIsLoadFinished = true;
- StartUpdateLod();
- if (mCenterPosition == Vector3.zero)
- {
- mCenterPosition = (mMinPos + mMaxPos) / 2;
- mCenterPosition.y = mMinPos.y;
- mCenterPosition = GetHitPosition(mCenterPosition);
- SaveDataCenterToConfigFile();
- }
- }
- }
- for (int i = 0; i < pagedLodLoaderList.Count; ++i)
- {
- pagedLodLoaderList[i].Dispose();
- pagedLodLoaderList[i] = null;
- }
- });
- });
- }
- void SetItemText(string text)
- {
- if (mDataLoadInfoItem != null)
- {
- mDataLoadInfoItem.GetComponentInChildren<Text>().text = text;
- }
- }
- void LoadPagedLod(PagedLodFileLoader loader)
- {
- PagedLod pagedLod = LoadPagedLodFromFileManager.LoadPagedLod(loader, mCurrentLoadManager.transform);
- if (PagedLodConfig.mInstance.mTileDataType == TileDataType.OSGB)
- {
- pagedLod.LoadOsgbBasicInfo(loader);
- }
- else
- {
- pagedLod.LoadTileSetJsonFile();
- pagedLod.LoadB3dmBasicInfo(loader);
- }
- pagedLod.GetMeshRenders();
- pagedLod.mIsRootTile = true;
- LoadPagedLodFromFileManager.GenerateColliderObject(pagedLod);
- if (mCenterPosition == Vector3.zero)
- {
- if (mMinPos == Vector3.zero)
- {
- mMinPos = pagedLod.mWorldCenter;
- mMaxPos = pagedLod.mWorldCenter;
- }
- else
- {
- mMinPos.x = Mathf.Min(mMinPos.x, pagedLod.mWorldCenter.x);
- mMinPos.y = Mathf.Min(mMinPos.y, pagedLod.mWorldCenter.y);
- mMinPos.z = Mathf.Min(mMinPos.z, pagedLod.mWorldCenter.z);
- mMaxPos.x = Mathf.Max(mMaxPos.x, pagedLod.mWorldCenter.x);
- mMaxPos.y = Mathf.Max(mMaxPos.y, pagedLod.mWorldCenter.y);
- mMaxPos.z = Mathf.Max(mMaxPos.z, pagedLod.mWorldCenter.z);
- }
- if (LoadDataRumtime.mSetCameraPositionFlag)
- {
- LoadDataRumtime.SetCameraToCenter(pagedLod.mWorldCenter);
- LoadDataRumtime.mSetCameraPositionFlag = false;
- }
- }
- }
- string InfoToText()
- {
- return mDataPathInfo.mDataName + "(" + mNeedPagedLodLoaderList.Count.ToString() + "/" + mLoadedCount.ToString() + ")";
- }
- public void StartUpdateLod()
- {
- if (mDataPathInfo.mLodEnable)
- {
- mCurrentLoadManager.mConfig.mIsUpdate = true;
- }
- }
- Vector3 GetHitPosition(Vector3 pos)
- {
- RaycastHit hitInfo;
- Vector3 startPos = pos + new Vector3(0, 1000, 0);
- Vector3 endPos = pos + new Vector3(0, -1000, 0);
- if (Physics.Linecast(startPos,endPos,out hitInfo))
- {
- return hitInfo.point;
- }
- return pos;
- }
- }
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