| 12345678910111213141516171819 | using System.Collections;using System.Collections.Generic;using UnityEngine;public class DemoController : MonoBehaviour{	[SerializeField] private GameObject[] m_Demos;	private int _currentDemo;	public void Move(int count)	{		m_Demos[_currentDemo].gameObject.SetActive(false);		_currentDemo += count;		if (_currentDemo < 0) _currentDemo = m_Demos.Length - 1;		if (_currentDemo >= m_Demos.Length) _currentDemo = 0;		m_Demos[_currentDemo].gameObject.SetActive(true);	}}
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