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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.UI;
- public class Thing0 : MonoBehaviour
- {
- public Text mID;
- public Text mName;
- public Text mArea;
- public Text mOnOff;
- public Text mState;
- public void SetData(string id,string name,string area,string onoff,string state) {
- mID.text = id;
- mName.text = name;
- mArea.text = area;
- mOnOff.text = onoff;
- if (state == "Õý³£")
- {
- mState.color = new Color(0.41f, 0.65f, 0.89f);
- }
- else {
- mState.color = Color.red;
- }
- mState.text = state;
- }
- }
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