| 12345678910111213141516171819202122 | using UnityEngine;using System.Collections;namespace CalmWater{	[ExecuteInEditMode]	[RequireComponent(typeof(Camera))]	public class CameraDepthMode : MonoBehaviour {			void Start () {			GetComponent<Camera>().depthTextureMode = DepthTextureMode.Depth;		}		void OnEnable(){			GetComponent<Camera>().depthTextureMode = DepthTextureMode.Depth;		}		void OnDisable(){			GetComponent<Camera>().depthTextureMode = DepthTextureMode.None;		}	}}
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