PresetPreviewBGMat.mat 1.2 KB

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  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 6
  6. m_ObjectHideFlags: 0
  7. m_PrefabParentObject: {fileID: 0}
  8. m_PrefabInternal: {fileID: 0}
  9. m_Name: PresetPreviewBGMat
  10. m_Shader: {fileID: 10750, guid: 0000000000000000f000000000000000, type: 0}
  11. m_ShaderKeywords:
  12. m_LightmapFlags: 4
  13. m_EnableInstancingVariants: 0
  14. m_DoubleSidedGI: 0
  15. m_CustomRenderQueue: -1
  16. stringTagMap: {}
  17. disabledShaderPasses: []
  18. m_SavedProperties:
  19. serializedVersion: 3
  20. m_TexEnvs:
  21. - _BumpMap:
  22. m_Texture: {fileID: 0}
  23. m_Scale: {x: 1, y: 1}
  24. m_Offset: {x: 0, y: 0}
  25. - _MainTex:
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  27. m_Scale: {x: 20, y: 20}
  28. m_Offset: {x: 0, y: 0}
  29. - _SpecTex:
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  31. m_Scale: {x: 1, y: 1}
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  33. m_Floats:
  34. - _Shininess: 0.76299417
  35. - _SpecPower: 0.38283578
  36. m_Colors:
  37. - _Color: {r: 0.04477614, g: 0.04477614, b: 0.04477614, a: 1}
  38. - _SpecColor: {r: 0.007843138, g: 0.007843138, b: 0.007843138, a: 1}