123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115 |
- %YAML 1.1
- %TAG !u! tag:unity3d.com,2011:
- --- !u!21 &2100000
- Material:
- serializedVersion: 8
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_Name: Rain Splash
- m_Shader: {fileID: 210, guid: 0000000000000000f000000000000000, type: 0}
- m_ValidKeywords:
- - _ALPHABLEND_ON
- m_InvalidKeywords: []
- m_LightmapFlags: 0
- m_EnableInstancingVariants: 0
- m_DoubleSidedGI: 0
- m_CustomRenderQueue: 3000
- stringTagMap:
- RenderType: Transparent
- disabledShaderPasses:
- - GRABPASS
- m_SavedProperties:
- serializedVersion: 3
- m_TexEnvs:
- - _BumpMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _Cube:
- m_Texture: {fileID: 8900000, guid: 4bb78491f7f49a447a5f8b7d50135365, type: 2}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _DecalTex:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _EmissionMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _MainTex:
- m_Texture: {fileID: 2800000, guid: ba32aed87cf41b143b3ec53f58da39ee, type: 3}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _MetallicGlossMap:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _ReflectionTex:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - _ShoreTex:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- m_Ints: []
- m_Floats:
- - _AmbientBlendStrength: 0.52
- - _BlendOp: 0
- - _BumpScale: 1
- - _CameraFadingEnabled: 0
- - _CameraFarFadeDistance: 2
- - _CameraNearFadeDistance: 1
- - _Cull: 2
- - _Cutoff: 0.5769231
- - _DistortionBlend: 0.5
- - _DistortionEnabled: 0
- - _DistortionStrength: 1
- - _DistortionStrengthScaled: 0
- - _DstBlend: 1
- - _EmissionEnabled: 0
- - _FlipbookMode: 0
- - _FresnelScale: 0.75
- - _Glossiness: 0.5
- - _InvFade: 1.34
- - _LightingEnabled: 1
- - _Metallic: 0
- - _Mode: 4
- - _Shininess: 200
- - _SoftParticlesEnabled: 0
- - _SoftParticlesFarFadeDistance: 1
- - _SoftParticlesNearFadeDistance: 0
- - _SrcBlend: 5
- - _ZWrite: 0
- m_Colors:
- - _AnimationDirection: {r: 1, g: 1, b: 1, a: 1}
- - _AnimationTiling: {r: 2.2, g: 2.2, b: -1.1, a: -1.1}
- - _BaseColor: {r: 0.54, g: 0.95, b: 0.99, a: 0.5}
- - _BumpDirection: {r: 1, g: 1, b: -1, a: 1}
- - _BumpTiling: {r: 1, g: 1, b: -2, a: 3}
- - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
- - _Color: {r: 0.1102941, g: 0.1102941, b: 0.1102941, a: 1}
- - _DistortParams: {r: 1, g: 1, b: 2, a: 1.15}
- - _EmisColor: {r: 0.03676468, g: 0.03676468, b: 0.03676468, a: 0.041}
- - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- - _Foam: {r: 0.1, g: 0.375, b: 0, a: 0}
- - _GAmplitude: {r: 0.3, g: 0.35, b: 0.25, a: 0.25}
- - _GDirectionAB: {r: 0.3, g: 0.85, b: 0.85, a: 0.25}
- - _GDirectionCD: {r: 0.1, g: 0.9, b: 0.5, a: 0.5}
- - _GFrequency: {r: 1.3, g: 1.35, b: 1.25, a: 1.25}
- - _GSpeed: {r: 1.2, g: 1.375, b: 1.1, a: 1.5}
- - _GSteepness: {r: 1, g: 1, b: 1, a: 1}
- - _InvFadeParemeter: {r: 0.15, g: 0.15, b: 0.5, a: 1}
- - _ReflectColor: {r: 1, g: 1, b: 1, a: 0.5019608}
- - _ReflectionColor: {r: 0.54, g: 0.95, b: 0.99, a: 0.5}
- - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
- - _SpecularColor: {r: 0.72, g: 0.72, b: 0.72, a: 1}
- - _TintColor: {r: 0.1102941, g: 0.1102941, b: 0.1102941, a: 1}
- - _WorldLightDir: {r: 0, g: 0.1, b: -0.5, a: 0}
- m_BuildTextureStacks: []
- --- !u!1002 &2100001
- EditorExtensionImpl:
- serializedVersion: 6
|