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A powerful, easy-to-use, configurable charting and data visualization library for Unity.
Unity数据可视化图表插件。
中文文档
A powerful and easy-to-use data visualization library for Unity. It supports more than ten built-in charts, including line, bar, pie, radar, scatter, heatmap, ring, candlestick, polar, parallel coordinates, as well as extended charts such as 3d pie, 3d bar, 3d pyramid, funnel, gauge, liquid, pictorialbar, gantt, and treemap.
XCharts3.0 Tutorial
XCharts3.0 API
XCharts3.0 FAQ
XCharts3.0 Configurate
XCharts3.0 Changelog
XCharts3.0 Support
XCharts3.0 is not fully compatible with XCharts2.0 version, upgrading 3.0 may require some code adjustments, and some chart configurations need to be readjusting. It is recommended that old projects can continue to use XCharts2.0, and new projects are recommended to use XCharts3.0.XCharts2.0 enters the maintenance phase, and only serious bugs will be fixed later, in principle, no more new features will be added.XCharts theoretically supports Unity 5.6 and above, but due to limited version testing, it is inevitable to slip up, and version compatibility issues can be raised.XCharts source code, does not contain Demo sample section. Need to look at Demo please go to the sample source code XCharts - Demo repo. You can also view the running effect of WebGL in your browser Online Demo.XCharts unitypackage or source code into the project.Hierarchy view and choose XCharts->LineChart to create a default LineChart.Inspector and see the real-time effects in Game view.master : indicates the development branch. The latest changes and new features are first committed to the master branch, and after some time from the master branch merge to the 3.0 branch, and the release version.3.0 : Stable branch of XCharts 3.0. It is generally updated once a month, with the latest changes from the master branch merge, and the release version is released.2.0 : A stable branch of XCharts 2.0. With Demo, currently no longer maintenance, only to modify serious bugs.2.0-upm : Stable UMP branch of XCharts 2.0. Only the Package part is included without Demo. It is dedicated to the UMP and is not maintained.1.0 : Stable branch of XCharts 1.0. With Demo, no maintenance.1.0-upm : stable UMP branch of XCharts 1.0. No Demo, no maintenance.Is XCharts free to use?
A: XCharts uses the MIT licence and is free to use. You can also subscribe to VIP to enjoy more value-added services.
Does XCharts support code to dynamically add and modify data? Does it support getting data from Excel or a database?
A: Support code to dynamically add and modify data, but data needs to be parsed or retrieved by itself, and then added to XCharts by calling the public interface of XCharts.
Does this plugin work on other platforms (e.g. Winform or WPF) besides Unity?
A: It is currently only supported on Unity. Theoretically any version of Unity that supports UGUI can run XCharts.
What about the jags? What magnitude of data is supported?
A: XCharts is based on UGUI implementation, so the problems encountered in UGUI will also exist in XCharts. For example, the sawtooth problem, such as the number of vertices in Mesh exceeds 65535. Solutions to these two problems can be found in Q&A 16 and Q&A 27.
Due to the Mesh of the 65535 vertex limit, the current XCharts single Line supports about 20,000 of data, of course, open sampling can support more data to draw, but at the same time it will consume more CPU.
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