| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127 | using System;using UnityEngine;namespace XCharts.Runtime{    /// <summary>    /// Grid component.    /// ||Drawing grid in rectangular coordinate. Line chart, bar chart, and scatter chart can be drawn in grid.    /// ||网格组件。    /// 直角坐标系内绘图网格。可以在网格上绘制折线图,柱状图,散点图。    /// </summary>    [Serializable]    [ComponentHandler(typeof(ParallelCoordHandler), true)]    public class ParallelCoord : CoordSystem, IUpdateRuntimeData, ISerieContainer    {        [SerializeField] private bool m_Show = true;        [SerializeField] protected Orient m_Orient = Orient.Vertical;        [SerializeField] private float m_Left = 0.1f;        [SerializeField] private float m_Right = 0.08f;        [SerializeField] private float m_Top = 0.22f;        [SerializeField] private float m_Bottom = 0.12f;        [SerializeField] private Color m_BackgroundColor;        public ParallelCoordContext context = new ParallelCoordContext();        /// <summary>        /// Whether to show the grid in rectangular coordinate.        /// ||是否显示直角坐标系网格。        /// </summary>        public bool show        {            get { return m_Show; }            set { if (PropertyUtil.SetStruct(ref m_Show, value)) SetVerticesDirty(); }        }        /// <summary>        /// Orientation of the axis. By default, it's 'Vertical'. You can set it to be 'Horizonal' to make a vertical axis.        /// ||坐标轴朝向。默认为垂直朝向。        /// </summary>        public Orient orient        {            get { return m_Orient; }            set { if (PropertyUtil.SetStruct(ref m_Orient, value)) SetAllDirty(); }        }        /// <summary>        /// Distance between grid component and the left side of the container.        /// ||grid 组件离容器左侧的距离。        /// </summary>        public float left        {            get { return m_Left; }            set { if (PropertyUtil.SetStruct(ref m_Left, value)) SetAllDirty(); }        }        /// <summary>        /// Distance between grid component and the right side of the container.        /// ||grid 组件离容器右侧的距离。        /// </summary>        public float right        {            get { return m_Right; }            set { if (PropertyUtil.SetStruct(ref m_Right, value)) SetAllDirty(); }        }        /// <summary>        /// Distance between grid component and the top side of the container.        /// ||grid 组件离容器上侧的距离。        /// </summary>        public float top        {            get { return m_Top; }            set { if (PropertyUtil.SetStruct(ref m_Top, value)) SetAllDirty(); }        }        /// <summary>        /// Distance between grid component and the bottom side of the container.        /// ||grid 组件离容器下侧的距离。        /// </summary>        public float bottom        {            get { return m_Bottom; }            set { if (PropertyUtil.SetStruct(ref m_Bottom, value)) SetAllDirty(); }        }        /// <summary>        /// Background color of grid, which is transparent by default.        /// ||网格背景色,默认透明。        /// </summary>        public Color backgroundColor        {            get { return m_BackgroundColor; }            set { if (PropertyUtil.SetColor(ref m_BackgroundColor, value)) SetVerticesDirty(); }        }        public bool IsPointerEnter()        {            return context.runtimeIsPointerEnter;        }        public void UpdateRuntimeData(BaseChart chart)        {            var chartX = chart.chartX;            var chartY = chart.chartY;            var chartWidth = chart.chartWidth;            var chartHeight = chart.chartHeight;            context.left = left <= 1 ? left * chartWidth : left;            context.bottom = bottom <= 1 ? bottom * chartHeight : bottom;            context.top = top <= 1 ? top * chartHeight : top;            context.right = right <= 1 ? right * chartWidth : right;            context.x = chartX + context.left;            context.y = chartY + context.bottom;            context.width = chartWidth - context.left - context.right;            context.height = chartHeight - context.top - context.bottom;            context.position = new Vector3(context.x, context.y);        }        public bool Contains(Vector3 pos)        {            return Contains(pos.x, pos.y);        }        public bool Contains(float x, float y)        {            if (x < context.x - 1 || x > context.x + context.width + 1 ||                y < context.y - 1 || y > context.y + context.height + 1)            {                return false;            }            return true;        }    }}
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